Writing

Breaking the Rules

Sometimes people wonder at me about supposed rules in writing and publishing—mainly in the context of “what will get my manuscript immediately circular-filed?” but also in more artistic terms. What’s allowed? What’s a deal-breaker? Do I really need to have a firm grasp of grammar? Do I really need to read widely and know what’s been done before?

Yes and no. Yes, you absolutely must know these things. But the rules are made to be broken; the trick is knowing how and when to break them. What many folks fail to realize is that the writers who broke all the rules when they wrote classic novels had demonstrated a firm grasp of how to write according to the rules first.

Practice Makes Imperfect

That’s the trick—before you can write the insane post-modern novel that’s told from the POV of sixteen damaged androids who each only have one sensory input working and a portion of fabricated memories on which to base their emotional reactions, all told in the present tense without identifying any of the androids by name, you more or less have to spend some time writing a conventional narrative in order to demonstrate mastery of the basics.

Or, okay, you don’t—or, better said, some absolute geniuses don’t. Some people are just born with an ability to use words and language at a level beyond mere mortals. If you’re one of those people, by all means write your insane novel without spending any time in the trenches, but not before you tell me why in god’s name you’re reading this blog.

For the rest of us, writing a conventional novel (or two, or 15) following all the “rules” of construction, pacing, and dialog tags is an absolute necessity. When you can turn out a tightly-plotted story with well-rounded characters speaking like real human beings without breaking into a sweat, then you’re ready to start screwing around, breaking rules. You can just hop on a dirtbike and start doing sick tricks. You got to learn to ride that sucker first.

Unless you’re one of those aforementioned geniuses. In which case WHY DO YOU MOCK ME BY LURKING AT MY BLOG?

Creativity = Time + Distance

You’ve probably heard the line about comedy being tragedy plus time. Time is a pretty powerful force in this universe. It makes cool things uncool; I wore a baseball hat every day of my life from the age of ten to the age of twenty-five, and now photos from that era are embarrassing, to say the least. Time also renders every experience you’ve ever had into grist for your stories, but you have to wait it out, because it’s not just time that turns your worst moments into interesting stories to entertain others. It also requires distance.

Not geographical distance (though, yes, that sometimes helps) but mental and emotional distance. Those usually come automatically with time, but not always; I think we’ve all hung onto a grudge or a painful memory for far too long, cherishing that drama and suffering long past its sell-by date. There are a lot of good reasons to work through past traumas and put them behind you (that is, get some distance from them) but the best reason of all is that you can’t write about them effectively until you do.

Ideas = Suffering

It’s no secret that a lot of writers re-purpose their low times into stories; that’s pretty much how this works. The trick is waiting long enough. You might think you’re ready to turn your heartbreak and depression into a darkly hilarious novel, but if you haven’t gained enough time and distance from it, chances are all you’ll produce is therapy notes.

How can you know if you’re ready? One sign is when you no longer seek to punish the other parties in your writing. Another is when you’re ready to mock yourself and see your own role in your troubles instead of insisting you’re the hero of every story. Another is when you frankly can no longer remember why you were so worked up in the first place.

The good news is, once you get there, you’re golden. You can mine the fossilized remains of your tragedy and render them into a combustible fuel for your writing.

Just remember: Change the names. Always change the names.

The Art of Forgetting

I read somewhere long ago—so to be clear, this isn’t my idea, even if I can’t remember where I got it—that the best way to deal with a great idea is to immediately try to forget it. Don’t write down notes, don’t spend the next six hours in a frenzy of enthusiastic research or writing. Put it out of your mind.

The theory is, if it’s that rare and wonderful thing known as a good idea, it will come back to you. It will keep bobbing to the surface until you can’t ignore it any more. And only the ideas that you resolutely cannot ignore should be developed and worked on. If the idea just sinks under the mental waves, it was probably not a strong swimmer to begin with.

Can confirm: This works a charm.

If You Love Somebody, Set Them Free

My memory is a terrible thing. I routinely forget things like my own name, or why I’m walking pantsless along the highway carrying a small pig. My childhood is a vague and gray place, with most of the details of my life forgotten. I once told my wife in all seriousness that my Mother was Lutheran, which amused Mom to no end.

So forgetting things on purpose is anxiety-producing for me, and I have an urge to preserve every thought I’ve ever had on paper, just in case it’s good. But forgetting works, because most of my ideas are terrible. Most of your ideas are also terrible. Forget them. You won’t ever miss them. The few fragile good ideas you generate? in my experience yes, they will come back.

Forgetting ideas not only stops you from devoting hours of precious time to half-baked concepts while your more developed novels and stories languish, it also means you will simply have fewer ideas to worry over and thus more time to devote to the ones that come back to you. And trust me, even if a halfway decent idea never comes back to you, you’re not gonna miss it. Because you forgot about it. Jeesh, try to keep up.

So: Next time you wake up in the middle of the night with an idea throbbing in your head, forget it and go back to bad. Future You will thank you.

What You Give Up When You Write for Money

On September 26, 1991, I was 20 years old, and I went with a group of friends to see Anthrax and Public Enemy headline at The Ritz on 54th Street in New York. Primus was one of the openers; the show was incredible. My glasses were smashed in the mosh pit, I got shoved to the floor by a very large gentleman who took offense at my mere existence, I lost my friends and had to wander the streets of Manhattan penniless and nearly blind, sweat drying on my skin, ears ringing. The emotional catharsis of the evening remains with me to this day, a distant echo of my youth.

These days, more often than not, when I attend events and shows I’m there in a professional capacity, or as professional a capacity as a sketchy-looking middle-aged freelance writer can ever manage. I write about a lot of things, and get paid okay money to do so. One of the side effects of attending things is you’re never really there, you’re never part of the moment. From the moment you walk through the door, you’re building a narrative. You’re taking photos. You’re making mental notes. You’re a ghost.

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I attended a record release party recently. Local artist, very DIY. It was held in an old decommissioned church, a soaring, beautiful space; the owner of the property was struggling to keep it from being converted into condominiums, which has happened to a few other local churches recently. A hundred, maybe two hundred people were in attendance, wine and beer and food was being served. We all got a copy of the CD, and I spent a moment wondering at this physical object—who in the world still used CDs?

Cocktail hour, and I made the rounds, sipping beer and wine and chatting. I was never there, though; I was building a narrative. Noting details without experiencing them. The buzz of conversation, the quality of the wine (surprisingly high), the awful acoustics. The crowd looked non-local, imports from other locations.

When the band started playing, I angled about, taking photos, worming my way through clumps of people and snapping away. Then I stood watching as people danced in the front, stood blank-faced in the middle, and brazenly ignored the show in the rear, their cocktail chatter still buzzing much to the band’s annoyance. The band was great. I still wasn’t there. I was thinking of headlines for the piece I would write later or the next day. I didn’t dance in the front; I watched it carefully so I could describe it. I didn’t stand blank-faced, listening; I noted the lighting and the way everyone was dressed, so I could set the scene. I didn’t stand in the back with a drink in my hand chattering away, because I was a ghost.

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My memory is terrible. I have always lived in the present; the past recedes from me, becoming a murky, dense fog, free from details. The future always seems impossibly distant. I am consistently making the mistake of assuming the way things are right now is the way they will always be, forever. I don’t remember things I did last week, much less things I did ten years ago, or twenty.

When I go through my old ticket stubs, there are shows I can’t remember. Not because I was inebriated, but simply because sometimes you went to a club or stadium, the band played, and nothing was out of place or unusual or unexpected in any way. You enjoyed yourself, you went home, the next day you got up and went to work. Or you went to a show because friends were going and you were invited, or because you had nothing better to do. And over time my brain simply moved on. I wonder sometimes if the memories are still in there, buried, encoded, encrypted. Every now and then you have a Proustian Madeleine moment and something bubbles to the surface, dislodged by some random experience or observation, a flavor or smell, a sound.

Now every event I attend is remembered in detail. I have photos. Notes. Sometimes an interview. While the physical object of a CD feels strange, recording everything on my phone doesn’t, even though I grew up without such marvels. When I was a kid going out on the weekends, there was no way to record myself, to preserve experiences. Now I do it routinely, disdainfully, solely to augment my non-existent memory.

I observe everything in real-time with an eye towards that narrative, that story I will tell for fifty or a hundred or two hundred bucks. Even though my memory is still as unreliable and tricksterish as ever, I now have everything recorded for posterity, so I will always be able to reproduce the events of an evening, regardless of whether I enjoyed myself or crawled out of my skin with boredom or experienced something in-between.

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In order to build a narrative and write up an evening’s activities, you have to be once removed from everything. You have to hover just outside your body so you can observe. Your body, dumb and trained by muscle memory, continues to go through the motions. It nods and smiles, it bobs its head along with the rhythm of the music, it sips a domestic beer. You hover just above and behind it, paying attention, like someone in a bad story who is having a near-death experience, rising out of their body, then being whisked away by the Ghost of Release Parties Future to see your life the way an audience would.

As a result, nothing actually affects you. When the crowd responds to something the band does, you observe it like a visiting alien intelligence, intensely curious about human beings and their tribal ways, but unfamiliar with it. When the lights come on in the middle of the show, blinding everyone, you don’t experience it as another point in a matrix between the emotional pull of the music and the physical shell you inhabit. Rather you look around owlishly, scouring faces for reactions to shape your story. Are people excited by this technical gaffe? Annoyed? Is it perhaps a pre-arranged moment and you, invited not as a friend or a fan but as a conduit to the larger, largely disinterested world, aren’t clued into?

You’ll never know.

Back in 1991, of course, I was a more efficient machine. All I needed to survive was bad food and cheap beer, good music and a warm coat. Scurvy and dehydration were constant but my rent was $240 a month. I didn’t need electricity or fresh vegetables or expensive whiskies that were distilled decades before I was born. Now I’m older and require the economy of a small island nation to survive each day. I’m as nimble as an aircraft carrier and larded with expensive ailments. I have to monetize my time. I have to listen to my inner David Mamet, my inner Alec Baldwin and Always Be Closing. And so I attend things but I don’t go to them. I observe but I don’t experience. I make notes but I don’t remember. My calendar is full, but none of the memories stick, because that’s what you give up when you write for money.

The All-Singing, All-Dancing Inspiration

It’s been repeated endlessly that writers read—that an essential part of the creative process is taking in someone else’s work and ideas. If you stay locked in an echo chamber where your creative process is just your own work and your own reactions to it, your creative process winds up like that scene in Being John Malkovich when John Malkovich dives into himself:

https://youtu.be/lIpev8JXJHQ?t=48s

So, yes, read—read a lot. but you know what? Also go for other forms of art and other modes of creative expression, because some of the best ideas I’ve ever had occurred to me when I was mesmerized or slightly bored at a play or concert.

Mama Mia!

My wife, The Duchess, likes a certain kind of cheesy pop-culture show that I myself find kind of terrible. At home this manifests as sessions spent watching America’s Got Talent while I drink myself into an early grave. Other times it means she drags me to Broadway musicals like Mama Mia! or other atrocities. Or sometimes my one friend who still goes to concerts (I mean, I’m old, and concerts are loud and the booze is super expensive and you can’t sit, amiright?) drags me to a show. And inevitably at these entertainments I find my mind wandering. And I can enter a sort of trance: Someone else’s (admittedly awful) ideas being poured in, and me unable to do anything but stand there and experience everything. It tends to be a creative tonic.

For example, I got some of the basic plot for the third Avery Cates book, The Eternal Prison while being forced to watch a Cirque du Soleil show in Las Vegas. And I had a breakthrough on an unsold novel currently with my agent when I was enduring the aforementioned horrors of Mama Mia!.

This works in part because I’m out of my comfort zone and forced to exist in a way I’m not used to. And it works because the ideas I’m exposed to are foreign and kind of irritating, not something I naturally find compelling. And it works because it’s a few hours when I can’t do anything else. I can’t read, or write, or watch something, or fiddle with my phone. It’s a little like an isolation chamber. An isolation chamber in which ABBA songs are pumped endlessly, sure, but still.

Submission & Content Fees: Back Away from the Abyss

Look, the people who run our fine magazines and web sites where fiction is published are hard-working, good-hearted people who no doubt have nothing but the best intentions. And selling a story and getting it published someplace is a thrill as well as a professional achievement.

That being said, don’t pay submission fees. Or contest entry fees. Ever.

Some will disagree, and that’s fine; you are allowed to be wrong.

Death by a Million Cuts

Writing isn’t the most lucrative career in the universe, for the most part. For ever writer making a fortune, there’s a whole lot more making a living. And for every writer making a living, there are a whole lot more not making much at all. In fact, writing is one of those careers where you can be both relatively successful (in terms of publication credits, fan base, etc.) and flat broke.

So, no, a $3 submission fee to Literary Journal Run by Sophomores in College or Literary Journal Whose Subscriber Base is 100% Writers Hoping to Sell Stories isn’t a lot of money, and the arguments that these fees go to cover the costs of the market itself seem innocuous. But if you submit a lot of stories, that $3 adds up. If I’m spending $300 a year on submission fees, and I sell one story for, say, $100, then I am very, very bad at my career.

Personally I think the odds that the staff at these journals simply orders pizza every time some writer gives them $3 is pretty damn high. Then they pour a few fingers of Writer’s Tears into paper cups and laugh and laugh and laugh.

Training for the Idea Olympics

Freelance Writing and Fiction Writing are two different beasts in many (most) ways, but they do share one thing in common aside from not paying nearly what they’re both worth: They both require you to be an Idea Machine.

We’ve discussed previously here how little value, in reality, a simple unadorned idea has in the sphere of writing. Ideas are cheap and plentiful, like widgets, and no one particularly cares that you have one—it’s only what you do with that idea that matters. For example, earlier today I had an idea for a post about the Idea Olympics, and until I started writing this post it wasn’t worth squat. Now it’s not worth much, but since I’ve shaped it into this post it’s worth something, so you see the magic trick involved.

The thing about all kinds of professional writing is this: You have to generate ideas. A lot of ideas.

Do We Need to Specify Good Ideas?

My ratio of sold, published novels to novels written is pretty low, because about 80% of my ideas are shit. I don’t know they’re shit until I write them, sadly. Because this ratio is so low, part of being a novelist is a constant stream of ideas that you then turn into a constant stream of books. Now, your definition of constant will vary. Some folks are more deliberate in their approach, and some folks, by dint of high sales, good reviews, and reputation can pick and choose which ideas to work on, because whatever they wind up producing will get published. For me, it’s all about finding that new idea that gets me excited and can sell to a publisher, which isn’t always easy.

Freelance is even more exhausting: As much as you’re producing content for people, you’re also expected to pitch ideas on a constant basis. The key to any freelance career, in fact, is the constant, steady pitching of ideas to the people who have the budget to buy ideas.

Either way, if you can’t come up with ideas on a steady basis, you’re not going to do great. So you should start training yourself for the Idea Olympics right now: Force yourself to come up with ideas, then shape those ideas into pitches, into queries, into synopses and other useful documents. The better you get at flexing those idea-generation muscles, the better your writing career will go. The trick to this is not to worry about bad ideas. Bad ideas will come. Embrace them, learn to identify them, and move on.

Or, if you’re me, spend years working on the bad ones, then drink very, very heavily.

Oh, The Edits You’ll Know!

One simple fact is that the moment you become a “professional” writer you will have to deal with edits and revision notes on anything you produce. It doesn’t matter if it’s a freelance piece you got paid $10 to write or a novel that got you a six-digit advance, those edits are coming, and some of those edits are going to infuriate you.

You work with them anyway, of course. The rule of thumb with revisions and edits is pretty simple: You consider them all. You respond and revise with some, you respond and don’t revise to others, but you deal with them all. Because you’re not as smart as you think you are.

Me Write Novel Good

Writing professionally is almost always a collaborative process, unless you’re super famous and successful and can force editors to bow to your will. I am neither of those things, and so I must work with editors in both the fiction and freelance milieu. The irony for me is that one reason writing appeals to me as an artistic expression is the lack of collaboration; I can write an entire novel—nay, a series of novels—without ever discussing them in any way with another human being.

When I want someone to pay me for my writing, that’s when things get sticky, because of course the folks opening the purse strings expect some input and control over what they’re buying. Which I understand, but it still galls you, because the process goes like this

  1. Work on novel/freelance project/epic poem about cats for approximately 7,000 years, until it is honed to perfection
  2. Show around to Beta Readers or others, deal with contradictory feedback, like when half your betas love the unreliable narrator and half think it’s “been done.”
  3. Revise for another 5,000 years.
  4. Sell it! And promptly receive a 700-page edit letter detailing that your new editor loved your work so much they want you to re-write 50% of it.

It can be depressing. But the secret is, you don’t have to do all the requested changes. You just have to take them seriously. Responding with a thoughtful reason why you’re not going to delete the character based on the Great Gazoo is all that’s necessary. What you shouldn’t do is sulk and refuse to respond. Because the other thing I know is that no matter how painful the editing process has been on either fiction or freelance, in the end my work has been better for it.

The Too Long, Didn’t Read version: Suck it up, Silky Boy, and do your revs.

Villain Decay

Villains are fun. Every story needs an antagonist, but not every antagonist qualifies as a villain, of course; villainy requires a certain amount of malice aforethought and purposeful evil. Simply resisting the desires of the protagonist doesn’t make you evil, after all.

Villains are fun, especially in a sci-fi or fantasy setting, because you can go all 1966 Batman on them and give them wonderful costumes, gadgets, powers, and evil genius. The same goes for monsters, which aren’t always villains and aren’t always your antagonist—but they’re just as fun. It’s great to make them scary, to imply apocalyptic doom walks behind them.

The problem then is that urge we all have to explain our villains and monsters. To give them backstory and psychological underpinning, to explore potential sympathy your readers might have for them. And while this can yield rich literary fruit, it also opens you up to Villain Decay.

The Slipper Slope

Villain Decay is when you overexpose your Big Bad and thus reduce their effectiveness. Put simply, the more we know about your villain or monster, the less effective they are. In horror movies the best monsters are the ones we only catch glimpses of. Hannibal Lecter was a much better villain before endless sequels gave him all kinds of history and justification for his cannibalistic psychosis.

The more you know, the less interesting they are.

In the recent films Guardians of the Galaxy, the character of Nebula played by Karen Gillan isn’t a major character or villain, but you can see Villain Decay in full effect. In the first film, she was a psychotic, merciless enemy. In the second, she suddenly pines for her sister, and shows far too many flashes of humanity to be a real villain. Part of it is the urge to put conflicting characters together in order to see the sparks fly; the problem is that once you have your villain team up with your heroes for mutual goals, you can never go back. You’ve reduced your villain and they will never be as scary again.

This isn’t a rule or anything, just something to think about. Villain Decay isn’t inevitable, but if you’re thinking of humanizing or deepening the back story of your villain, you should be prepared for the fall out—and be prepared to find a new villain.

The Non-Writers

Language can be pretty simple stuff, as when you ask someone what they do and they respond “lawyer” or “carpenter” or “rodeo clown.” But language can also be complicated stuff, like when someone asks me what I do and I say “writer” and they cock their head like a bewildered puppy and very clearly wonder what that means, exactly.

The occupation of “writer” is as much a lifestyle affiliation as a profession, sometimes; people just like to call themselves writers because of the implied intellectual and artistic acumen. What’s the qualification, though? When do you get to call yourself a writer? Obviously, when you write something. Whether it’s a haiku or short story or a 1,000,000-word novel about tiny superintelligent kittens in top hats who spend their time being exceedingly polite to each other in exponentially increasingly complicated ways, the moment you have begun and finished a written thing you, sir or madam, are a writer.

Unless you don’t let anyone read your stuff. Then you’re some sort of Schrödinger’s Writer.

Show Us the Words

We all know that so-called writer, the one who shows up for the writing meetups, talks endlessly about their novel, and describes themselves as a writer—but never allows anyone to read anything, much less tries to publish it. That’s their prerogative, of course; there are any number of reasons why you might not want to share your work. But if you don’t share your work, what’s the point? If you write a novel and nobody reads it, does it actually exist?

In a sense, no, it doesn’t. I’ve never understood not showing work around, or trying to sell it, or, hell, giving it away if you can’t find a buyer. If you don’t let anyone read it, then it dies with you, and in a sense never existed in the first place.

I don’t care if you make money from it. I don’t care if you sell a million books or you manage to give away three copies. For me, the only way to be a writer is to allow people the chance to read your work. Otherwise you’re something else entirely.