Writing

The Power of Skip

I’ve always been a champion procrastinator. It’s a shame cycle: I put off doing things, even things I ostensibly enjoy, until I suddenly wake up in the middle of the night with a vision of my own impending mortality, and then you’ll find me sweating freely at 3AM as I work doggedly at four or five projects simultaneously.

Is almost everything I do driven by fear of death? You betcha. Except whiskey. I drink that for the love.

Of course, a lot of these unfinished projects are novels and short stories and weird metafictional thingies that I started working on in 1989 and now exist as 60,000 separate files in various word processor file formats.

What’s crazy about this is that I love writing. It’s the one thing I will always choose to do, one of the few things I’m just as enthused about, if not more so, than when I was a kid. And yet the main thing I procrastinate about is writing.

Who Will Finish All These Novels?

One reason for this that most writers will understand is simple: Creating a story can be damned intimidating. You look back at what you wrote last year and the process is mysterious, the inspirations opaque, the tricky bits impenetrable. How many of you have ever re-read something you wrote a few years ago and discovered you don’t recognize it, it’s like it was written by a stranger. That’s happened to me, and it can make starting something new kind of scary. After all, you can’t repeat a trick you didn’t understand in the first place.

What makes it harder, often, is the sense of heavy lifting that some aspects of a story can inspire. There are always bits of a story you’re excited to write, and bits you’re not so excited to write but need to be in there anyway. Often a story will begin with a burst of enthusiasm and then you run into a less-exciting bit and your brain issues a stop work order.

In those moments, a good way to deal with it is to skip those parts.

Skip It

There’s a tendency to think you have to follow rules when you write–but your process is your process.

Ian Fleming, who wrote the James Bond novels, had a remarkable process: He would write the story, the entire plot, without bothering with much detail. The end result was a skeleton of a book, but it had all the plot twists, dialogue, and characters. Then he would go back and revise, adding in the sumptuous details of Bond’s globe-trotting life.

In other words, Fleming skipped stuff he either wasn’t interested in or found challenging at that stage of the project. Then he went back and did the same.

You can skip anything. Skip the boring parts, the exposition and necessary mundane sequences that are required but unexciting. Skip the explanations and just keep moving; you can go back and explain (or figure out) what it all means in revision. Skip the details like Ian Fleming. Skip the dialogue! Why not. Any time you pause and think you’d rather not write this next bit … don’t. Put in a marker, move on to something you do want to write, and enjoy yourself.

Of course, you can go too far with this. Decades ago I skipped wearing pants, and look where I am today.

My Running List of Instant Rejection Phrases in Freelance Job Ads

Working as a freelance writer isn’t all free drinks and suitcases full of cash. Actually, it’s neither of those things pretty consistently. What it is is a lot of work and the occasional perusal of ads from folks seeking professional writers, and many of these ads are rage-inducing. I’ve begun keeping a running list of words and phrases that will immediately cause me to back out of your ad and assume you are the worst.

Rockstar. When folks mention needing a ‘rockstar’ freelance writer,what they usually really want is someone who is willing to work with poor or absent direction, to tolerate insane demands and low wages, and somehow magically guess what the client is thinking at all times. The other side of this, of course, is that any problems are naturally your fault, for not being Rockstar enough.

Consistent Work. Translation: We pay peanuts but there are so many of them you might just scrape by. As long as you ‘consistently’ work 18 hours a day.

Plagiarism/Copyscape. Warning against plagiarism tells you immediately that this client is suspicious of the supposed value a writer brings to their business. They will probably also demand that you run your work through Grammarly, which is the same as asking your cat to proofread your work. Which I’ve done, when very drunk. I do not recommend this.

Simple/Easy/Straightforward. If they’re already gaslighting you on how much work is involved in the ad, just think how it’ll be when there’s live work to be done!

Unpaid. Whether its a sample project, a training period, or the job itself, if there’s no payment involved, they can go screw.

Revenue Sharing/Paid per click. It’s amazing that this still exists, honestly, but I’ve been fooled for a few seconds by decently-crafted ads that lead you down the primrose path to the dreaded revshare or PPC model, where you don’t get paid anything unless the article you’re writing gets enough clicks and traffic. Since it’s not my job to be an unpaid marketing guru for your site, that would be a hard no.

This is an evolving list, of course, but for the moment these are things that will make me nope the fuck out of any writing job. My life goal is to get to a point professionally where I turn down any job that doesn’t pay me in single malt Scotch. #careerGoals

Five Ways to Approach Chapter 1

No one ever said writing novels was easy. Except me, several times, but I almost certainly drinking when I said that and not thinking clearly.

Let me start over: Writing novels isn’t easy, and sometimes the hardest part is starting. If you’ve got several dozen files on your hard drive named some variation of GENIUS_NOVEL_D1, GENIUS_NOVEL_D1_2, GENIUS_NOVEL_D1_3 and so on, you know of which I speak.

For me, approaching novels in the same way each time is sometimes part of the problem. After all, if something works, why change it? If you’ve written several novels before simply by starting at the beginning, or by outlining for weeks before writing a word, or, I don’t know, sacrificing a chicken and praying to dank gods, then you could make worse decisions than to try that successful approach again.

But if it stops working, sometimes it helps to try something different in terms of approach. After all, what have you got to lose? In this scenario you’re already failing to write that novel.

Five Easy Chapters

Sometimes the secret to writing a novel is getting past the vast void of blankness that faces you when you start. If you’ve tried a few times to get Chapter One going and have nothing but discarded drafts to show for it, try one of these approaches.

In Media Res: Skip the boring parts and jump right to the part of the story you’re most excited to write. Sometimes what slows you down is doing all the ‘eat your vegetables’ writing right away. Dive into dessert first. You can always go back and eat that broccoli later.

The Lecture Approach: Exposition can be deadly, but can also be cut out later—if you’re having trouble getting started, start explaining the universe, characters, et al., as a way of jump-starting the story. Don’t worry about style or narrative, just tell it like you’re explaining it to an insurance adjuster.

The Alternative POV: Just because you have a POV main character doesn’t mean they have to be the first Voice your reader encounters. Maybe you’re having trouble hooking into your main character’s tone or style. Work on someone else for a bit, see what happens.

The Unrelated Incident: A great way to make a splash and write a fun, energetic Chapter 1 is to ignore your plot entirely and write a self-contained story that sets the table and introduces everything and everybody—because it’s unrelated, it allows total freedom. It can also be deleted later if it helps you get going–or be adapted into something else.

The James Bond Approach: James Bond movies start with an exciting action sequence that often has nothing to do with the main story. Why not do the same? Chapter 1 shouldn’t be a dull simmer of introductory information, it should be a story unto itself. Introduce your characters and universe by creating an awesome mini-adventure that stands alone as an exciting story even if it also ties into the greater plot later.

There’s no guarantee any of these approaches will cure your novel, of course, but there’s plenty more where these came from. Get creative! That’s what you do! Creativity isn’t just about story and characters. You can be creative in your process as well. Just like I get creative when all I’ve got left in the bar is vermouth, Blue Curacao, and Frangelico.

Learning to Love the Downside

The Writing Life is often presented in pretty rosy terms: You get to be creative and curious! You get to work in your pajamas1! You get to transform your functional alcoholism into a marketing brand2!

But as anyone who has actually tried to make a go of this writing thing as a profession knows, there are downsides. So, so many downsides. There are bad reviews and unsatisfying freelance projects3, writer’s block and failed novels, low sales and bad experiences with publishers, the discovery that the world at large is much less interested in reading books than you assumed and the discovery that this is because most of the world is actually Slender Men in human disguise4.

Every writer has a few bad days in their career. It’s easy to love some aspects of writing. It’s easy to love the creative rush when you have a great idea or put THE END on a manuscript you know is strong. It’s easy to love great reviews, or invitations to speak at events.

The trick is to love the downsides as much as the easy-to-love stuff, because it’s all writing5.

Embrace the Suck

There’s a positive core at the center of every terrible thing about writing:

Negative feedback. No one likes hearing all the many ways their writing sucks. We’ve all had that moment of finishing a story that is very dear to us, or a freelance assignment we’re incredibly proud of, only to have a Beta Reader or critic tear it to pieces or the client send it back with reams of edit notes. It’s not fun, but love the way criticism like that improves your work. Because nine times out of ten, when you assess the work in light of the critique, you realize they have a point, and the story or piece gets better6.

Failed Deals. One of the most heartbreaking things is getting close with a deal to publish or sell your work and watching it fall apart. It never fails to be demoralizing; there’s just nothing worse than imagining yourself richer and better-known than you already are and then having to re-calibrate back down to current levels. But every time this happens I walk away a little smarter about the business side of publishing. Which doesn’t replace the money or fame, but at least makes me feel a little better7.

Failed Novels. I’ve had plenty of story ideas that start off buzzing with energy and then slowly turn into overcooked potatoes8. And it’s painful every time, even when I’m able to salvage a novella or short story from the mess. But at the same time, I always have a long list of ideas I haven’t had a chance to write yet, so a filed novel offers me an opportunity to write the next thing, which just might be amazing. Or more potatoes.

Downsides are everywhere, and sometimes you string together a bunch of downsides in a row and it’s depressing. But learning to see and appreciate the upsides to the downsides is a skill that will serve you well in this business.

The Reality Trap

I’ve written before about how realism doesn’t guarantee your writing is good; in other words, just because you’re writing about something that actually happened doesn’t mean the end result will be persuasive. You can base stories and plot twists on actual events that you actually witnessed and still get pushback from readers and editors who just don’t buy what you’re selling.

When this happens, there’s a tendency to outrage because it actually happened. How can someone tell you that plot twist doesn’t work when it actually worked in the real world? I understand, and have experienced, that precise flavor of outrage, but it does you no good. Arguing about it does you no good. You just have to write better.

Reality <> Good Writin’

Just because something actually happened doesn’t mean you get to ignore the usual rules of storytelling, after all, and one of those rules is this: If your reader doesn’t get something in your story, it’s your fault. If something doesn’t seem realistic or plausible in your story, even if it’s based on a real event, you have to go back and revise it until you’ve sold it properly. Getting defensive just because you’re working from memory is no excuse.

The craziest part of this, of course, is the fact that sometimes the more you deviate from the reality of the event, the more readily your reader accepts the scenario. It can be super counter-intuitive, and occasionally frustrating. And while one reader who doesn’t get what you’re doing can be an outlier, if all of your readers complain about the same thing you have to stop assuming the reality basis of the bit will sell itself, and start looking into doing a better job of selling.

This is complicated when you base your stories off of hair-raising moments you experience after drinking two bottles of ripple and eating $50 worth of Taco Bell. Those visions are vivid.

Break Down The Novel

I am certainly no genius. <glances at notes, which read PAUSE FOR ARGUMENT>. No one’s going to argue the point? I see.

So: Not a genius, it’s agreed. But I do have a particular set of skills when it comes to words and stories, and having complete about a thousand novels give or take (with maybe a dozen of those salable) I can claim to know at least a thing or two about the craft. Maybe not the right things, but … things.

One thing I know is that there are many, many ways to write a novel, including the often-overlooked super secret way: To not write a novel at all.

Every Story Tells a Story Don’t It

A novel is just a series of scenes, after all. I tend to be a bit linear in my writing in the sense that I start at the beginning and work my way to the end, and even if the scenes in-between those two poles jump around in time or are otherwise complex in structure. But there’s no reason you have to adhere to any sort of linear process.

My recent Avery Cates fiction, for example, are novels that are written as a series of novellas. This isn’t revolutionary or unprecedented, of course, but it’s a technique that I hit on for two reasons: One, I wanted an experiment to challenge myself, and this was a new way of working; and two, it allows me to work on a novel as my schedule and energy allows without delaying the satisfaction of finishing. Part of the joy of creation, after all, is putting THE END on the page and showing it to the world. By breaking my novel into parts, I get the best of both worlds.

It also makes writing more manageable. Instead of trying to create 100,000 words that all fit together, I can concentrate on writing 20,000 words and making those work. This takes away some of the complexity, allowing me to focus in on specific aspects of the larger story. It’s freeing.

Of course, you don’t have to break your next novel into novella-sized chunks. There are myriad ways of breaking a novel into more manageable chunks — down to the scene level, writing different scenes as they catch your interest instead of in strict chronological order. Just the act of cutting your story up into chunks can help clarify any issues you might be having.

Of course, I’ve also had a few recent novels collapse into chaos, leaving me just a short story to salvage from the debris, which is a bonus of this technique, since even failed novels produce standalone bits and pieces you can pull out.

The other advantage, of course, is that if I die suddenly the chances that I’ve finished one more story is pretty good. As is the chance that my hard drive is filled with photos of my cats and terrible poetry. Please come to my house, steal my hard drive, and burn it if I die. Thank you.

Use All the Characters: We’ll Make More

A question you often see on writing forums and the like involves just how many characters you’re legally and morally allowed to have in a story. I responded to this weird obsession with an acceptable number of characters a few years ago with an article in Writer’s Digest concerned with the fact that very often a manuscript that isn’t working is suffering from too many characters. And while this is absolutely sometimes the problem and I stand by that article, writing isn’t a science, friend. It’s a big mess of superstition, imagination, and magic.

As a result, despite the fact that having too many characters is sometimes the problem, inventing new characters is sometimes the perfect solution to myriad story problems.

Make Room! Make Room!

Too many characters is a problem for Future You, with their completed novel and their insufferable smugness because they completed a novel. Worrying about having too many characters before you’ve actually completed your novel is like worrying whether you’re planning to use too many nails when building a house—you have to wait until the house is finished to make a judgment call.

Because a new character can solve problems. Granted, this is also what leads people into trouble, because every time they have a problem they invent a new character to solve it, and before you know it you’re a 70-year old fantasy writer trying to resolve the arcs of like 15,000 characters in two novels. But there’s a reason pro writers get into character trouble in the first place: Characters solve problems.

So in the Draft Zero stage, why not create characters with abandon? Characters can fill plot holes, provide exposition, and do plenty of other work for your story. And you can always eliminate them later, either by wholesale deletion, or by combining one or more characters doing work into one. Of course, you could also solve plot problems by giving an existing character a new role, but this leads to a parallel problem—over-busy characters. Which solution works best for your story is entirely up to you.

The point is, just as there’s no definitive rule about having too many characters, there’s isn’t a rule on minimum numbers of characters, either. Create them, delete them, combine them and split them at will. You can always go back and make some corrective adjustments later in the writing process.

I also like to create throwaway characters based on people I know IRL and then kill them off in creative ways when the IRL people annoy me. I’m not saying that’s a healthy approach, but it sure is fun.

‘Spect You Will: The Brilliant Subtlety of ‘Deadwood: The Movie’

SPOILERS to follow, kids. If you haven’t seen Deadwood: The Movie and want to remain unspoiled, you been warned, you hooplehead. Also, this is hella long, so be warned; a certain amount of Deadwood obsession is probably necessary.

I love Deadwood. Not only did I watch the original series when it first aired on HBO 13 years ago, I recently re-watched all three seasons in May in preparation for the surprise movie released on May 31st so I’d have a fresh memory of all the events and where we left the characters.

I was there for this movie. Every bit of leaked information made me more excited: Set 10 years later? Check. Continuing the Hearst storyline? Check. No mention whatsoever of John Langrishe and his band of un-merry thespians? Check9.

And I loved the movie–heck, I teared up at the end. Yet I was a little disappointed, a little dissatisfied, because of a few perceived flaws I chalked up to the immense task of tying off all those plots and stories and giving each beloved character at least something to do on screen.

Specifically, I was puzzled by Hearst’s final play at Trixie and Sol’s wedding. The character of George Hearst in Deadwood is many things: A monster, of course, a cretinous creature who play-acts at civility but lusts to dominate and destroy that which he cannot own. What he has never been on the show is stupid, or weak. He’s a man who revels in the power his money and political pull grants him, and a man who has never hesitated to surround himself with bodyguards. In fact, right up until the final confrontation in the movie, Hearst is always accompanied by plenty of armed guards.

And yet, at the end his play is incredibly weak. He braces the whole town, interrupts a beloved moment, and he does so with only two shitheel lawmen who are outside their jurisdiction and bearing a bullshit warrant. He has no guards, and his plan fails immediately and comically, resulting in his humiliation and beating at the hands of the whole town.

Initially this felt rushed to me, and I blamed a desire to offer fanservice, to see Hearst beaten and brought low. But that didn’t make sense. Not only was it a repeat of events in season 3 of the show, right down to the ear pulling, but it’s obviously pointless: Hearst will be released, he will continue to use his money and power to abuse the good folk of Deadwood, and none of Bullock’s posturing will matter. Again.

And then I realized the repetition of those events is the point, and I realized David Milch is a lot smarter a writer than I am a viewer.

(more…)

Practice Theft

We’ve all heard the old saw about how good writers borrow and great writers steal, and it’s definitely important stuff to think about—great new books are absolutely built using the bleached bones of great old books. That means reading other books, especially outside your usual preferred genres and time periods, is essential.

That doesn’t mean stealing is easy. Obviously, if you’re not careful you’ll blow the alchemical process of transforming the cool stuff you mine out of someone else’s story into your own brilliance, and wind up with a copy instead of something unique.

In his review of Stephen King’s The Outsider, Victor Lavalle talks about one of the first things he ever wrote as a kid, a story unabashedly ripped from King’s Night Shift. He later admits to near-relief when the story is thrown away, because he knows it couldn’t possibly be any good, being far too slavishly tied to its source. It’s easy to simply copy someone else’s style or ideas. It’s much harder to transform them.

The secret is the same as everything else: Practice.

I Keep Telling Y’all to Write More Stories

This is where short stories and flash fiction are your friends. When I’m reading a book and really enjoying it, I have a tendency to naturally rip off the tone, style, and literary devices used in it. Because I write a short story every month (sometimes more than one), I can easily channel this tendency towards theft into a standalone story that lets me play around with these things without ‘infecting’ a longer manuscript. Otherwise these new idea might suddenly appear in, say, chapter 23 of a novel-in-progress, then suddenly vanish again. By working them into a story, I can have fun and start the process of making them my own without any sort of commitment.

If the experiment goes well, I can always write more stories. I can keep playing with these tools until I am actually ready to introduce them into a longer work. And by the time I choose to do so, I’ve gotten comfortable with them. They’re just part of my toolbox.

So, think about what you’re reading right now. Think about what you can steal from it. Then sit down and write something short using this new tool, whatever it is, and have fun with it. It will undoubtedly make your writing stronger.

The Final Cut

I make a lot of my living as a freelance writer, which means people pay me to write all kinds of things. Some are fun and creative, some are … not. Some make me question my sanity, but as long as the check clears, I tend to get over it with the help of a nice dram of something brown and liquory.

I have one job that has pretty strict word counts, and involves taking a lot of material and research and boiling it down to that word count. Invariably, this means that my first draft of every piece is approximately five billion words over, and I have to start cutting.

And as a writer, you learn a lot about the mechanics of writing from cutting. You also learn how terrible you are at first drafts.

Everything is Terrible

I am old and wizened enough to remember when Twitter had a 140-character limit, and every tweet was an exercise in sculpting language. Trying to communicate nuance with 140 characters was tough, but as a result of that hellscape I now find 280 characters flabby. It’s too much space.

Cutting, of course, is a skill. You don’t have to read the infinite ‘restored’ version of The Stand to know that writing without limits has its downside. And that’s why my freelance gig with the hard word counts is actually good for me. Taking 1,200 flabby words and cutting them into a diamond-sharp 600 word gem isn’t always easy, but it usually requires that I consider every sentence–every word. I have to justify every word, every phrase, and think about whether I can say the same thing in fewer words.

Usually, fewer words is more powerful writing.

As an experiment, I’m thinking of trying to write a novel with a preset word count. Something borderline, like 55,000 words. A big, epic story whose first draft is going to be 150,000 words, and then try to go through every line and cut out more than half of the words, just to see if what’s left is a razor-sharp story or a skinny mess.

Because I’m starting to think the main test of a writer is cutting the words down to the bone, and then cutting some more, and somehow still ending up with exactly what you wanted.

For example, this post was originally 6,700 words long, including a lengthy middle section in which I confessed to my crimes. You’re welcome.