Author Archive: jsomers

Jeff Somers (www.jeffreysomers.com) was born in Jersey City, New Jersey and regrets nothing. He is the author of Lifers, the Avery Cates series published by Orbit Books, Chum from Tyrus Books, and We Are Not Good People from Pocket Books. He sold his first novel at age 16 to a tiny publisher in California which quickly went out of business and has spent the last two decades assuring potential publishers that this was a coincidence. Jeff publishes a zine called The Inner Swine and has also published a few dozen short stories; his story “Sift, Almost Invisible, Through” appeared in the anthology Crimes by Moonlight, published by Berkley Hardcover and edited by Charlaine Harris. His guitar playing is a plague upon his household and his lovely wife The Duchess is convinced he would wither and die if left to his own devices.

What Kind of Writer Are You, Anyway?

Lord knows my public persona is a carefully constructed straw man made of assumptions, half-truths, ominously oblique remarks, and lurid facial expressions, which is to say there ain’t much meat to it. When confronted, in public, with a careful questioner who begins tugging gently at the loose threads that sprout from my opinions, declarations, and explanations, I can only run in fear and cower behind alcohol, meaning I pretend to pass out and refuse to be brought back to consciousness until the offending person is gone. It doesn’t help, certainly, that I am fact-challenged in most of my positions. I prefer to answer probing questions with brisk falsehoods, and hit the ground running hoping that no one bothers to follow up and discover how much bullshit is inside this wicker man.

This really only becomes a problem when I meet new people who previously have known me only through this zine. My established friends are used to my bullshit, and don’t even bother asking me questions any more—the common sense ones (“Would you like another beer?”) have obvious answers (“Yes, and be quick about it, damn your eyes!”) and the ridiculous ones never occur to them. One of the ridiculous questions which always occurs to strangers, however, is “How do you write?” or one of its tributary questions, like “How do you decide what to write about?” or “How much of your real life is in your writing?”

These questions are ridiculous because, to be honest, I can’t imagine their value to another human being. Write your way, baby, and don’t worry about mine.

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Fiction Science is Not Magic. Unless It *Is* Magic

I see my brother regularly; let’s call him Yan.

Yan is a famous curmudgeon, dissatisfied with just about every movies, TV show, or book he’s ever digested, and we often have long talks about what he doesn’t like about The Entertainments the universe offers him. He’s usually pretty savvy in his criticisms, though I’m more forgiving and can accept imperfection as long as there are compensating pleasures offered and so we don’t usually agree on what qualifies as ‘good’ in TV or movies.

One of the things we often discuss is a tendency by bad writers to view any Science Fiction or Fantasy story as a license to do anything, to toss out the very laws of physics. I’m not talking about magic here, you see – I’m talking about the assumption by hack writers that just because a story is SFnal, anything can happen. It’s one thing to have magic in your story. The Jedi can do just about anything, okay, fine – that gets established early on in the Star Wars world and so when Yoda lifts the X-Wing out of the swamp, or when Vader chokes the life out of someone who’s on a completely different ship, well, you just shrug and accept it. The rules of The Force are established and that’s fine.

Sometimes, though, you have writers who decide that just because you have, say, a psychic or a spaceship in the story, well, anything is possible. That if a character has one special power or ability, he or she should be able to sprout new ones whenever the plot requires a solution. Of course, sometimes a character with unspecified abilities can believably display a heretofore unknown aspect of them – take Spock stuffing his soul into Bones McCoy in Star Trek 2 – so to a certain extent it depends on how it’s handled.

For the clearest example of the acidic effect this attitude has on SF writing, I direct your suffering eyes to Highlander 2: The Quickening. The special sauce of this movie is the idea that since it’s a SF story, anything goes! And I do mean anything. Though to be fair this movie apparently suffered from meddlesome investors who took a bad movie and made it indescribably terrible, the fact remains that the writers of this movie heard ‘immortals’ and ‘science fiction’ and decided that whatever batshit crazy stuff they came up with would work.

You can, of course, let your imagination run when writing SF/F work, but there have to be rules of some sort. Especially in serial works when a character has, say, dozens of episodes or novels to develop and display their abilities. Suddenly granting them the one power which would solve your plotting problems will not fly, my friend. But then, my brother and I are bitter, bitter people. For example: I still intend to get my $7 back from the producers of Highlander 2. Oh, some day, they will pay me back. I swears it.

YOU SHALL KNOW Our Zine-Making Techniques Circa 2005

YOU SHALL KNOW Our Zine-Making Techniques

I used to publish a zine called The Inner Swine, which was pretty successful, for a zine. Back in 2005, it was suggested by Clint Johns at Tower Magazines that I put together a book of zine-making advice, with the idea that Tower Mag Hell would print and distro it.
We never got that far, but I did actually put the book together. It’s a little outdated (heck it was probably outdated when I put it together, since I was born a curmudgeon), but still has some good ideas in there, I think. You can read it online here. You can download a PDF of it here.

Writing Necessities: Bad Books

A writer’s life is pretty much nonstop glamor. For example, today I cleaned out litter boxes, drank three beers before lunch, and fell asleep with cats on my chest and half a sandwich on my head. The glamorous life indeed.

The fact is, writing is kind of an interior existence. When Hollywood needs to dramatize writing, they usually make us look like computer hackers, pounding away at keyboards with intense expressions on our faces. Sometimes we drain a tumbler of whiskey really intently, or smoke cigarettes, or sweat profusely. But let’s face it: Writing a book is just typing, for a long time. Easy? No. But also not, like, working in a salt mine.

I’ve written forty novels so far. If that number impresses you, you haven’t been writing long, as a lot of writers have rooms full of trunk novels hanging around their necks like the shrunken heads of their enemies. Out of those forty novels, about thirteen have been deemed (by me, at least) publishable, and nine have actually sold for American money (the one I sold for a small bag of interesting bottlecaps doesn’t count). That means that I’ve written twenty-seven novels—twenty-seven novels—that kind of suck.

And so it goes. Not only is this high number of terrible novel-length monstrosities not really a concern, I’ve recently come to think they’re necessary. Because when I look back in anger at my writing over the last 15-20 years, there’s a pattern: For every decent novel I’ve written, there are like at least five or six terrible ones. You have to write the shitty ones to get to the good ones.

The Pattern

I wrote six novel-like things before my first published novel, Lifers. One of these is really just a novella, and one was the proto version of The Electric Church, but this early draft is definitely juvenelia. After Lifers (written in 1997), I wrote the following novels:

“The Only Time” 1999

“Book of Days” 2001

Chum 2001

“The Night Will Echo Back at You” 2002

“The Weak Theory of Mike Edelson” 2002

“The Ancestral Home of the Malarchy’s” 2002

“Almost as Delightful” 2003

“Fallen Among Thieves” 2003

“The Hobo Obituaries” 2004

With the exception of Chum, which was eventually published in 2013, none of these novels are very good. In fact, a few of them are lost to my memory, and I can’t even guess what they’re about. Two of them have been re-worked into a new novel that took the best of each and discarded the crap. The others can’t be saved, I don’t think. Then in 2004 I wrote the revision of The Electric Church that sold.

That string of six stinkers in a row between 2002 and 2004 is quite a dry streak; I often have trouble giving up on projects and must continue to pound the keyboard until I somehow come up with an ending of sorts, just so I can call it finished. Lord knows my long-suffering agent has seen plenty of these:

AGENT: What in the great googly-moogly is this?

ME: A new novel I thought you could sell. We’re so hungry …

AGENT: This is not a novel. It’s a collection of gibberish and erotic doodles.

ME: They’re not meant to be erotic.

AGENT: … that is even worse.

The Purpose

But you sort of have to get these bad books out of your system. You can’t write the good ones unless you write the bad ones, for a couple of reasons:

  1. If you don’t get those bad ideas into a mockable format, you’ll never know they’re mockable.
  2. Sometimes you have to get obsessions out of your head so you can move on.
  3. Sometimes the only reason to believe a gimmick is a bad idea is to actually write that novel in the second person from the perspective of a cat (I just made that up I totally did not ever consider doing this nope not me)
  4. You can often generate some great stuff inside the boundaries of a bad book, material that can be later excised and re-used.

In short, your head will start to fill up with terrible ideas. Let’s face it, you’re kind of a bad idea machine. You’ve got to drain them out of there like pus out of an infected wound.

So, sometimes when I realize the novel I’m writing isn’t so great (something I just realized about what I’m working on tonight) I don’t give up. I push on. Not only will I get to mark a novel complete, I’ll have gotten a whole raft of terrible ideas safely into a file on my hard drive, where they will glow with evil power but never actually hurt anyone. Unless I choose to send them to my agent, which would just be mean-spirited.

Skipping the Boring Parts

Elmore Leonard once famously included in his Ten Rules of Writing “Try to leave out the part that readers tend to skip.”

The hard part for a writer, of course, is to figure out what those parts are. The first volume of In Search of Lost Time by Marcel Proust spends a lot of time noodling about remembering how a specific cake tastes and ruminating on things like sleeping habits—and if you haven’t read it, trust me when I say you spend the first few dozen pages or so wondering how in the world you got suckered into reading it. And then, IMHO, it clicks into place and you begin to really enjoy it, but there’s a bit of a hump to get over, and that hump could very easily look like he included a part that people skip.

And, certainly, many thousands of people have indeed skipped reading Proust, much to their delight and relief. And loss.

One common question I get when talking to writers at conferences and events and occasionally when I come home to find them hiding in my closet with a roll of duct tape and a bottle of chloroform is “does every scene and line need to be dramatic?” In other words, how do you tell a story that feels real if you don’t offer up the sort of mundane details that Leonard seems to be advising you to skip? You can’t tell a story that is 100% people fighting, saying witty things, and blowing things up. Or, sure, you can, but it would just be … well … kind of awesome, actually. But! Not really a story. So how do you write about characters who feel real without including some of the boring bits that we all deal with?

The answer’s surprisingly simple in concept, although complex in execution: You’re not supposed to skip the boring parts, you’re supposed to find a way to make the boring parts not boring.

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Leave Yourself Hanging

Writing advice is one of those things that a lot of people want from you but are then almost always disappointed by. I’ve seen it plenty of times: Someone says, oh hey, you’ve completed/sold novels, what kind of advice do you have for the aspiring writer? And they are clearly expecting me to say something like drink heavily all the time and the magic booze faeries will dictate stories to you or jot down this ancient Sumerian magic spell and you can summon magic booze faeries to dictate stories to you or possibly sit down and let me buy you expensive cocktails on my dime.

When I offer instead some chestnut about craft or reading widely or avoiding Tom Swifty constructions in your dialogue, their disappointment is obvious, and their eyes always say something akin to you sir are a fraud and I despise you.

So I’ve been trying to think of a piece of writing advice I can offer that is actually practical and useful but also concise and simple, the sort of immediate benefit I think many folks want. They don’t want to hear something that if you apply diligently for the next thirty years might offer some insight. They want something they can go home and do immediately. And in my role as professional bloviator, this is a tool I must have. And after much thought, I have it: Leave yourself hanging.

This is something I’ve done my whole life without actually thinking of it consciously, and it really does work. The concept is simple: When writing a story, always stop for the day at a point where you know what the next thing will be. In other words, never write until you’re unsure of the next step in your story. Whenever I’ve written until I had no idea what came next, when I sat down the next day I was stumped. If I leave even the slightest bit unwritten, I can swing into it easily the next day.

Simple? Yes, but surprisingly not obvious to many. So there you go: A bit of easily marketed writing advice I can apply my unique brand to. Said brand summed up with the phrase Cranky Inebriated Incompetence.

Writing as a Reader

I had one of those moments the other night. No, not one of those “oops I drank a bottle of High West Double Rye and wet myself” moments – or, well, yes, one of those moments too, but that’s not the subject of this little essay thank you very much. The moment I’m referring to was a spine-tingling idea I had to solve a plot problem in a novel I’ve been writing for approximately 75 years. Which is actually a merging of two novels into one. Which has been slowly driving me insane. But let all that drift, because I figured something out, and it was to take a tiny detail alluded to a few times throughout the current draft and bring it back as an awesome but somehow perfectly obvious twist.

To celebrate I drank a whole bottle of High West Double Rye but I think I already told that story, so let’s let it drift.

After I woke up, went to the desert to dry out, and had a few starvation-induced hallucinations, I realized something: The only reason the twist came to mind or even worked at all was because I’d previously put in a couple of throwaway details. The thrill I experienced when I thought of a way to leverage those details into brilliance was pretty much the same thing I would have felt if I’d been reading a book and an author suddenly promoted what had seemed like an unnecessary detail to a plot point. In other words, I was writing like a reader.

Frankly, I think that’s important.

Here’s how it works, at least for me. In chapter one, I give a character a gewgaw for some color. Then I forget about it. Then in chapter 10 I realize I need that character to do something amazing and for that he needs an implement. And I realize with a thrill that I can just resurrect the gewgaw. I stand up, tear off my shirt, and scream IT’S BRILLIANT while the universe recreates the crane shot from The Shawshank Redemption. I could have given the character the gewgaw right then and there and retconned it into the story later, but because I used something I’d already added to the story and then forgot, I have the same experience (hopefully) that the reader will have.

It’s artificial, of course. I can do anything I want in my story – I can just make shit up any time I want! Yet when I have that moment when I’m just thrilled by a twist because it seems natural, it usually means I’m onto something. For a second there, I wasn’t a jaded, slightly inebriated writer trying to fool people into spending $8 on his books. I was part of the audience, and I was excited.

Of course, I’ve enjoyed some terrible films and novels in my time, so none of this means the story I’m working on is any good. It’s just the religious experience of occasionally shocking yourself with your own writing that gets me every time.

Another Novel Experiment

Anyone who pays attention to my wee blog here knows that now and again I try a little literary experiment. I’ve Tweeted short stories, I self-published six novellas that tied together as a new Avery Cates novel, I post free short stories here all the time.

Another experiment: A novel published as a transient blog. Here’s the details:

The Novel: Black House, featuring my character Philip K. Marks, who has appeared in short stories published at Buzzy Magazine (A Meek and Thankful Heart), Black Denim Lit (Howling on for More), and the anthologies Hanzai Japan (Three Cups of Tea) and Crimes by Moonlight (sift, almost invisible, through).

Here’s the synopsis:

All his life, Philip K. Marks has been a magnet for the strange, the surreal, the slightly impossible. His investigations into each macabre mystery that he’s stumbled into have always taken something from him, something essential. Old before his time, Marks is a shadow of what he used to be—but the strange and unusual still finds him. And he still can’t resist seeking answers.

At a rare upward swing in his fortunes, he finds himself able to imagine a more normal, stable existence for the first time in years. If he can just keep his head down. If he can just stay sober. If he can just resist the urge to help the little girl whose father went to look at an apartment and never came back. If he can stay out of the Black House.

The Blog: theblackhousesite.wordpress.com

The Deal: I’ll begin posting chapters of the novel on 5/1/17. I’ll post at least one chapter a day throughout May until the final chapter hits on 5/31/17. The novel will remain up until 6/15/17, and then I’m taking the whole site down.

Why? I dunno. To see what happens. To how it feels. To let anyone interested read what I think is a pretty cool story.

How Not to Write a Novel

I wrote a novel in possibly the hardest way possible.

Years ago, I wrote two novels. Well, both were short – one very barely qualified as novel-length and one was absolutely a novella, really. I liked both very much, one a bit more than the other. The longer one I sent to my agent with that special feeling of doomed hope and suggested it might be the next thing we go out on. I loved the longer one because it had a sense of poetry to it, a dreamy atmosphere. Plus, I loved the longer one’s creation story:

The Duchess had forced me to attend the Broadway show Mama Mia. I was reluctant, for obvious – lord, I hope they’re obvious – reasons. But I am a dutiful husband, so I went. I had this central concept for a novel in my head at the time, but couldn’t get it to coalesce into something coherent. And then, as the lights went down in the theater, I had an epiphany. I saw the first line of the story in my head: “This is the story of my father.” And it was off to the races. I wrote the longer piece quickly, easily, after that point.

That’s no longer the first line of the book. That line isn’t even in the book any more. But it’s there, nonetheless, even if only I can see it.

The shorter one I held back, because while I loved a lot of it even I couldn’t convince myself that a 30,000-word “novel” with a lot of padding had any chance at book publishers. The novella had a bit of juvenalia to it, but it had a clear throughline that held it together nicely.

My agent, god love her, read the longer one and sent back her notes, which made a crucial point: There wasn’t much of a story arc. No real conflict, no climax. It was a story, sure, but it was kind of a flatline if you plotted the events.

So, I pondered. Other stuff happened.

Recently, I revisited the longer work and now it was apparent that my agent, whose sulfurous fumes still clung to the digital pages, was absolutely right: I had written a novel in which very little happened. Then I considered the shorter work from the same period, which had stayed in my imagination. It was a a bony, skeletal thing, which was about 1/3 padding as I meandered about the universe I’d created trying desperately to find details — but it had a definite plot, a mystery and a climax. It had a point.

I re-read both and had an epiphany: Written so closely together temporally, they were actually parts of the same story. They shared elements and atmosphere and, if I’m being honest, characters as I recycled them from one to the other. I had a longer, fleshy piece that was all character and setting and backstory, and a shorter, bony piece that was like a fucking plot outline. The answer was obvious: Combine them.

A lot easier than I would have expected. I really had written a novel in two parts, months apart, without even realizing it. I’m either a genius or a drunken moron, take your pick. They fit together so seamlessly if you didn’t know the story behind the new novel you’d never guess. You can’t see the scars as the stitching healed. The slight limp as it walks about on two legs of microscopically different lengths just give its gait some character.

I have no idea if we’ll ever sell this beast, but regardless I’m pleased. And also amazed at the way the brain works. And once again reminded of the value of a great agent.

Welcome!

My name’s Jeff Somers, and I’m an author and freelance writer. There’s a lot of writing advice out there on the ole’ Internet, and a lot of business advice for writers as well. I’ve personally done just about everything “wrong” and yet I’ve published 9 books (with #10 on the way), dozens of short stories, and I make my living writing for other people. I’m going to be posting about how you can do everything wrong, too.