Author Archive: jsomers

Jeff Somers (www.jeffreysomers.com) was born in Jersey City, New Jersey and regrets nothing. He is the author of Lifers, the Avery Cates series published by Orbit Books, Chum from Tyrus Books, and We Are Not Good People from Pocket Books. He sold his first novel at age 16 to a tiny publisher in California which quickly went out of business and has spent the last two decades assuring potential publishers that this was a coincidence. Jeff publishes a zine called The Inner Swine and has also published a few dozen short stories; his story “Sift, Almost Invisible, Through” appeared in the anthology Crimes by Moonlight, published by Berkley Hardcover and edited by Charlaine Harris. His guitar playing is a plague upon his household and his lovely wife The Duchess is convinced he would wither and die if left to his own devices.

Doctor Who and the Curious Case of the Copious Companions

Last year I wrote an article for Writers Digest about figuring out if you have too many characters in your story or novel, which brings me to Doctor Who.

I’ve had a tumultuous relationship with the show. When I was a kid, my older brother, Yan, was obsessed with Tom Baker’s Number Four, and as a result I kind of avoided it on principle. In college I chose to become obsessed with the even more obscure and even more British show The Prisoner. When they rebooted the show in 2005, I kind of ignored it, and only started watching with Matt Smith’s Number Eleven, then worked my way (somewhat) backwards from there.

What’s been interesting over the eleven seasons of the show that have aired since the reboot is the collective character arc of the Doctors. Number Nine was so desperate to flee his past he basically ignored it and pretended not to have one, but subsequent doctors slowly strapped on the old stuff, evolving into unhappy lonely gods and oncoming storms and self-loathing madmen in a box. The two showrunners who guided nuWho through it’s first 10 seasons, Russell Davies and Steven Moffat, shared a certain love for silly epicness—their stories were frenetic, loud, frequently illogical, and usually kind of fun, but things got very cluttered as the old-school stuff barnacled on with some new twists until the whole character and the universe he inhabited was very loud and very distracting.

So, in the new season, a new showrunner took over. Chris Chibnall, known for his work on Broadchurch (and some Who scripts over the years), was brought in to basically do a soft reboot, clean things up, find a new tone. In a sense, the casting of Jodie Whitaker as the 13th Doctor wasn’t just about a long-overdue gender swap, but also about the character’s arc, which had hit maximum self-loathing with twelve and come through the other side to acceptance. Whitaker’s Thirteen is lighter, freer, happier. She’s shed a lot of the dead weight, and the new season is meant to be a return to basics—history lessons, alien invasions, and a Doctor who has rediscovered their curiosity and dedication to a moral and ethical universe.

To be honest, I thought the ten episodes of the new season ranged from meh to meh-meh. There were bright spots—Whitaker’s performance as The Doctor is breathless fun—but overall I wasn’t terribly excited by the stories. With Moffat and Davies there was a lot to complain about, but there were usually a couple of bangers in each season you could sink your teeth into, but Chibnall’s first go left me a bit cold. And I finally figured out why: There are too many companions. Chibnall needs to read my article and cut a few.

Too Many Cooks

In the unlikely case you’re not familiar with Doctor Who but are still reading (because you love me?), the companions are the (typically human) everyday folks the Time Lord picks up and brings along on his adventures. Their main function is to have someone the Doctor has to explain things to, of course, but they usually wind up becoming pretty important characters to the Doctor’s arc and the show’s storytelling.

In the first 10 seasons of the new show, the companions have usually been limited to one, with a few satellite companions who would cycle in and out. Amy Pond and her husband Rory were an exception, but Rory as a character was so utterly defined by his orbit around Amy they were basically a single binary companion.

As a result, the companions had interesting arcs in their own right—Rose from the first four seasons transformed from a shop girl into someone willing to sacrifice everything for love. Donna went from a trashy, irritating woman to a figure of almost unimaginable tragedy. Martha transformed into a kick-ass warrior. Amy became perhaps the first true friend the Doctor ever had. Clara, who initially over-existed as The Impossible Girl, slowly evolved into something akin to a formerly-human version of the Doctor (and hey, might still be out in that fictional universe, perhaps starring in a TV show in an alternate universe called Professor What). Bill Potts began as a curious, spirited woman who didn’t let a lack of funds hold her back, and wound up finding acceptance and love in a way she couldn’t have anticipated.

Which brings us to the crowded TARDIS of Thirteen’s run. She’s got three companions, and they’re all fine folks in their way. The problem with the new season is, they don’t get to do much in each episode, and they don’t get to grow much as characters, because there’s too many of them.

Fine, Upstanding, Really Boring People

In the past, having just one companion or, sometimes, a main companion and some satellite companions, allowed the show to focus on the companion’s development over the course of the season. This year, Chibnall introduced four folks in the first episode: Graham, an older gent recently in remission from cancer, his wife Grace, a force of goodwill, her son Ryan, a nice enough guy who has father issues and resents Graham’s attempts to charm him, and Yasmin Khan, a rookie police officer struggling against the boredom of her low-level postings and the patriarchy. Some spoilers to follow, in case you need the warning.

So far, so good. You can see what Chibnall is trying to do—bring in some gender and racial variety, ground the crazy alien madwoman in a box with some down-to-earth folks. Plus, he’s seeded in a few bits of conflict that can pay off later. And to be fair, some of it does pay off. Graham and Ryan begin the season with an awkward relationship, and end it very much family. But otherwise, not much happens and the three surviving companions (I said there were spoilers) are basically in the same positions as at the beginning of the season. Graham is a genial grandfather type who carries emergency sandwiches. Ryan is a snarky kid uncertain how he fits into the world. Yaz is an earnest young woman who has experienced racism and sexism. None of them can be said to have grown much, or been explored much.

And, frankly, this comes down to screen time. There just isn’t room in any given episode to deal much with their characters. If you’ve ever seen an episode of modern Doctor Who, you know they blaze by at warp speed; the main prerequisite for an actor taking on the role is the ability to say 5,000 lines of pseudo-sciency dialogue in about thirty seconds. With one companion, you can devote a few minutes to their personal arc. With three, it’s hard enough to figure out plot reasons for all of them to have something to do, much less explore their personal journeys.

It’s different in a novel, of course; you can just add a few thousand words here and there to expand and explore your characters. A TV show has a specific number of seconds to tell a story, and sacrifices must be made. But Doctor Who would be well advised to lose a companion, maybe two. And if your own characters aren’t much changed at the end of your story, consider if you need to spend more time with them—and maybe have fewer of them, to boot.

Still Not Big on Pants: My Writing Year in Review

Well, it’s December 12th, so 2018 is rapidly dwindling away. Which is alarming, because my last memory is promising myself that the Summer of 2018 was going to be epic while pouring myself a shot of whiskey, and now here I am, yellowed and somewhat confused.

Writing continues to be my life, so it makes sense that I judge the success or failure of any given year by how my writing is going both artistically and commercially. And 2018 was a pretty good year, all things considered.
In January, my short story Arthur Kill published in Mystery Weekly magazine. In May, Writing Without Rules was published by Writer’s Digest Books. In October, my short story Supply and Demand appeared in the anthology No Bars and a Dead Battery. And just last week my short story Rolls Upon Prank published in the newest Mystery Weekly. Plus, I sold another short story that I can’t officially announce yet, which I’m pretty psyched about.

So far I’ve written 19 shorts stories this year, and I’ll have #20 done by December 31st if it kills me. I also completed 2 new novels. We won’t get into the novels I started but couldn’t complete because of serious creativity failure, because no one wants to see a grown man cry.

I also continued to write for the Barnes and Noble Book Blog (ranking the SF books that won both the Hugo and Nebula and the one about anti-novels were two of my favorites that did pretty well) and Writer’s Digest. Making a living by writing about books and the craft of writing is almost as good as actually writing the books.

I got to attend BookCon and Book Expo America this year, I was a guest of some very cool podcasts, I got to teach a master class at a local university, I drank a lot of really good whiskey, and I still get to spend a lot of time not wearing any pants and no one can tell me not to, so I’m pretty psyched. How’d your 2018 go?

He Who Controls the The Spice

I’ve written before about Plantsing, when you combine plotting and pantsing into a hybrid approach that uses the strengths of each style of plotting a novel. I think Plantsing actually underscores a deeper concept that often gets overlooked: There is no One Way.

There’s no One Way to do anything in writing, in fact. You can type on a keyboard or a typewriter, you can tap on a tablet or a phone, you can scratch with a pen or a pencil, you can dictate to a transcription App. You can plot, you can pants, you can plants. You can work up detailed character sketches or you can just wing their dialog and backstory. Base characters on real people or movie characters or no one at all.

In other words, sometimes this business of discussing writing and passing advice back and forth devolves into a search for the ?right’ way to do something, and there clearly isn’t such a thing. Which leads me to my next thought: Variety being the spice of life.

Try Something New

Some of my most energized, fun writing has been done after shifting gears and trying a new way of approaching my work, whether writing in a style or voice I’ve never tried before or working with new tools. It’s easy to get locked into ruts in this business, easy to just do what comes naturally. But that leads to stagnation, or simply a loss of energy. Something as simple as writing at a different time of day, or using a different implement, can recharge you and make it all seem new.

That’s what I chase, sometimes—that newness. When I was a kid, writing was this amazing thing where every day I’d read something new to steal in a book and rush to incorporate it into my stories. Every day I’d have new ideas that I’d never seen before (note, that doesn’t mean they were unique—just that I hadn’t seen them; the list of things I still haven’t seen is very, very long), and when I pulled off a successful story I was goddamn excited.

You lose that, little by little, as you polish and refine and age. My writing is much better today than it was 30 years ago, but that excitement has worn a little thin. Changing things up and chasing that spice is usually the cure.

Of course, another way to get that excitement back is to drink a fifth of Michter’s. It works, but the writing is largely incoherent.

No Dignity in Youth

I’m not 100% certain when I became worried for my dignity. It might have been the time my shorts split down the back one summer day when I was out playing handball with some neighborhood friends. Or it might have been the time an older kid asked me if I liked rock-n-roll and I said yes because I wanted to seem cool and he asked me to name my favorite band and I said Led Zeppelin because I’d recently heard the band mentioned somewhere and he asked me to name my favorite song and I burst into tears.

Or maybe it was the costumes.

Did You Not?

As anyone who has met me or read anything I’ve ever written knows, I am not and have never been cool. Or rad, or lit, or whatever. I’m a weird goofball with a surprisingly and totally unjustifiably high opinion of himself, and I long ago accepted my status as a completely uncool person. Recently, The Duchess and I were out walking in December and a young boy raced by wearing a police officer costume like every day was Halloween for him:

THE DUCHESS: How cute! When I was a kid I would have loved to wear a costume all the time!

ME: I used to wear a costume all the time, actually.

THE DUCHESS: Really?

ME: I had these Superman Underoos, so I got a pair of red knee socks and an old cape from a Halloween costume and I used to run around as Superman all the time.

THE DUCHESS: Oh. My.

ME: And then I went through a weird fascination with that old TV show Dallas. Remember ‘who shot J.R.?’ It was a big deal in my house, and for a while I wore a cowboy hat and made everyone call me J.D.

THE DUCHESS: … I’ve made a terrible mistake.

ME: What’s that?

THE DUCHESS: Nothing! So … you wore costumes a lot as a kid, huh?”

ME: … did you not?

This is a 100% true tragic story, unfortunately, though I’ll admit here and now that I very much enjoyed spending so much of my childhood in costumes, right up until I was 12 and everything went even more tragic for me.

The Halloween Miscalculation

I’m not a very bright man[1], and I wasn’t a very bright child. I knew, for example, that at the world-weary age of 12 wearing a costume for Halloween and going trick-or-treating was a perfect way to invite mockery into your life. Seventh Grade was a tumultuous time, very similar to your standard-issue Hunger Games or Battle Royales in the way we tore at each other like vicious animals. I wore glasses the size of the moon and won all the spelling bees. I knew I had to tread lightly or be attacked.

So, I didn’t buy a costume or make any plans. Until the day before, when suddenly the old urge to wear a costume returned and I decided, along with a friend of mine, to throw a costume together and head out. Why not! It would be fun! So I cobbled together some old sweats and a sheet and created an ersatz suit of chainmail with a tunic and a plastic sword. In my mind, I looked like this:

The reality was … less so.

 

 

 

 

 

 

 

 

 

 

To say I didn’t look anything like this is an understatement. Still, I was excited, and marched off to claim candy. Things went swimmingly, and at the local photo developing and framing place they were taking photos of all the kids, so I cheerfully posed.

Yeah. That was unwise. Yeah, that photo wound up being passed around Seventh Grade like the Zapruder Film. Yeah, I just remembered where and when my dignity vanished.

Still, living without dignity is freeing, in its way. I haven’t worried about what I’m wearing or what my hair looks like since I was 12, for example; what would be the point?


[1]For example, why am I writing a post about costumes with a reference to Halloween a month after Halloween? Because I am a professional writer who knows what he’s doing, self-promotion-wise. Or not.

The Outsider

When discussing writing as craft, something that doesn’t often come up—in part because it’s kind of a diffuse topic that’s hard to pin down—is how to get into a story. Most writers have experienced that disturbing moment when they have an idea for a story—an entire plot outline, even—and yet can’t seem to get the damn thing off the ground. It’s disconcerting, to say the least, to have a great premise, some solid characters, and other elements of a great story and not be able to tell that story. Personally, I start to feel a bit crazy; after all, the ingredients I’ve come up with are solid. I know they’re solid. I should be able to take these ideas and synthesize them into a novel. After all, that’s what I do. I’m a professional writer.

Getting into the story is a maddening challenge; it’s like hooking onto some kind of invisible wire. If you miss by even a few degrees you’ll flounder and lose your grip. If that’s happening to you, one thing to consider is whether or not you need an Outsider.

Elementary, My Dear Watson

I’ve been working on a novel idea for a while now. I have a premise I love, a cast of characters, and at least some idea where I want the story to go (I’m a Pantser, after all, so I don’t want to plot too much). But I’ve tried several times to get the story off the ground, and it keeps crashing back to earth. I finally realized the problem is that my main character is too intimately involved with the central mystery. They know everything. And so having them be the reader’s link to the story was problematic, because my protagonist either has to behave like an imbecile and somehow be unaware of things that should be obvious to them, or has to be actively lying to the reader the whole time in order to keep some plot elements secret.

Now, the latter isn’t a bad idea. The Unreliable Narrator is a tried and true tradition, and can be used very powerfully. This isn’t the right story for that, however; the protagonist shouldn’t be unreliable—there’s plenty of unreliable stuff in the story, so I need the characters to be reliable enough. So, I have slowly come to realize that what I need is a different kind of protagonist. I need an Outsider.

An Outsider is a character who knows nothing about the plot elements, the setting, or the other characters (maybe all three). They need things explained to them, which is a slick way of explaining things to the reader, and they are plausibly ignorant about many of the story’s key elements. The classic example is Dr. Watson from the Sherlock Holmes stories. Watson isn’t stupid, but he’s usually in the dark about Holmes’ feats of mental strength, and when Holmes explains things to the good doctor he’s also explaining them to the reader.

The companions on Doctor Who are another great example, as they’re role is often to be just as confused as the viewer until The Doctor explains what in the hell the Shadow Proclamation is.

Sometimes that’s what you need as a main character, an Outsider who doesn’t know the secrets, so they can be your way into the story. You can grab onto them as they explore the ruins of your plot, and see the secrets you’ve planted here and there through fresh eyes, all while freeing yourself from having to worry about dropping hints and somehow twisting your POV character’s narration so it plays fair while never revealing that they are in fact the killer.

See? Writing looks like a lot of Day Drinking and sitting around, but it is, in fact, hard work. As a matter of fact, I’m exhausted having written this and must now go take a nap.

Think Story, Not Word Count

If you’ve ever listened to me blather on about writing, or read one of these blog posts on the subject, you know one thing: I am not a big believer in the value of word count as a metric of writing progress. It’s useful after you’ve finished a manuscript, to see what, exactly, you’ve created in marketing terms. But as a daily goal, I think it encourages busywork writing, and as an overall goal I think it encourages padding.

Your mileage may vary, of course; for some writers having a definitive word count goal for the day is the only way they can work, or it might simply be baked into their process. And that’s fine; I’m certainly not the God of How to Write Yer Stories, I’m just a gob with opinions. The main thing for me is, don’t let word count become the point.

No One Buys a Book for the Word Count

That’s the thing with daily word counts and even project word counts—achieving them can feel like progress even if your story stinks. This happens to me, too; I’m not immune to the siren call of word count stats. Often I imbue a story with a certain importance solely because I’ve reached a more or less random plateau and have decided, for no real reason, the the story is now Too Big to Fail. Sometimes this is 3,000 words, sometimes 30,000, but there’s always a point where it crosses over into TBtF territory and I begin investing a truly incredible amount of mental and emotional energy into trying to make it at least resemble a real book or short story.

But I should remind myself—as should you—that people don’t care much about word counts when they read a story. Instead of worrying over sunk costs when I have a certain number of words piled up, I should be worried about whether or not the story itself is good, and whether anyone is going to want to read it. A short story that is compelling and surprising is miles better than a doorstopper novel that is dull and lifeless.

Easier said than done, of course, which is why, in part, word counts is a more seductive metric: You can always achieve a word count goal. Artistic goals can be much more slippery, and thus more frustrating.

For my part, I’m going to start a campaign to get novel length redefined to, say, 5,000 words, for resume-padding reasons. Who’s with me?

The 10% Solution

A millennia ago, aka 2015, I had an idea for a story. It was a sordid sort of mystery story, narrated by a charming sociopath, that jumped around in time and was populated by many awful, unlikable characters. It was dark and twisty, so I was excited.

I worked on that story for a long, long time. It went through several iterations over the course of a year, never quite gelling. I finally wound up with a novella-length story that was okay, but not particularly great.

After a few weeks, I returned to it, obsessed, and began working on it again. I started writing a fresh narrative, and then I’d borrow pieces from the novella that worked well and stuffed them in. And I worked the idea up into a 65K word novel that was also okay, but not particularly great. I’d add heft, but no real zing. So I set the story aside and worked on other things.

Then I had an opportunity to submit a story to an anthology. The novel I’d just finished, dark and not particularly great, was ideal for the anthology in terms of subject and tone. There was just the small problem of the anthology’s length limit: 6,000 words.

I figured I had three options: 1) track down the editors and buy them drinks until they feel under my Svengali-like sway and simply accepted my novel as a story in their anthology, possibly publishing it as a companion volume; 2) I could write a whole new story for the anthology, which frankly just seemed like work; or 3) I could cut my dark, not particularly great novel down to the bone and see if removing 90% of the words made it sing.

I chose option 3, because, frankly, I like a challenge.

The 10% Solution

It worked.

I tore that story down to the studs. I sometimes complain about how Kill Your Darlings is bad writing advice—and it often is—but this was a real Kill Your Darling Moment. Darlings were everywhere. I got rid of everything but the basic story, aligned it all into one timeline instead of a timey-wimey ball, shed characters and bits, and removed 90% of the words. And here’s the thing: I liked the short story that emerged. It was tight. It was shaded. It was the essential idea that had sparked my imagination 3 years before. It was like I’d grown some hideous block of mineral in a lab, then took a hammer and chisel and carved a small, gorgeous medallion from it.

The anthology bought the story. And that’s it, that’s the punch line. It’s a small thing in the grand scheme and all, but I’m personally kind of chuffed that I took a failed novel and transformed it into a successful story, and all I had to do was get rid of most of my work.

Will I try this with some of the roughly six thousand failed novels I have on my hard drive? Maybe. Why not? Would I recommend this to other folks with failed novels they just can’t quit? Maybe. Why not? All you’ve to lose is your sanity. But then, you’re a writer, so …

Doing the Work

Like most famous and successful people, over the years I’ve crafted a very careful brand and public persona. My brand has been carefully cultivated, and is centered on a sort of shambolic pantslessness that I vaguely hope makes me seem amusing and cool rather than sad and deserving of pity. This is, of course, in part a defense mechanism, as I learned long ago that the key to being a terminally lazy person is to always shelter in incompetence; once you establish that you’re essentially useless, no one asks you to do anything any more, and a life of leisure can be yours.

The only place where pride has prevented me from claiming complete incompetence is writing. It’s the one aspect of my existence that I’ve been able to monetize, after all, so claiming incompetence would be counter-productive to my desire to purchase liquor and Fritos on a regular basis. It’s also the one aspect of my life I feel truly confident in. As a result, despite my freewheelingly inebriated branding I do self-importantly appoint myself as an expert of sorts on writing and even the business of selling your work, at least in a localized, heres-what-worked-for-me kind of way. And so I get the dreaded question on a regular basis: How can I get published? How did you get published? This last question is usually accompanied by an exasperated gesture and tone of voice as they indicate my poor fashion sense and grooming, implying that if I can get published, surely any moderately educated laboratory chimpanzee can.

I don’t dispute that; in fact, that was more or less the initial subtitle of Writing Without Rules.

My answer is always the same, and it’s always pretty simple: I did the work. If you want to be published, do the work too.

The Work

So what does that mean? Well, there’s writing, of course—you can’t publish ideas, friendo, so step one will always be writing it all down, then putting in the dull plod of revision and polish. That’s stipulated—but let’s assume you have a story or a novel or a play or a poem or a 6,000-page manifesto about Doritos.

The Work then requires that you submit or self-publish your writing. This isn’t easy. It requires research, organization, and constant diligence and will most frequently yield rejection and criticism. But here’s the thing: Every book or story I’ve sold, every speaking opportunity and freelance writing gig I’ve landed has stemmed from the grind. With a few exceptions where I was invited to submit a story by an editor who was already familiar with my work, every story I’ve ever published is the result of mailing a submission to markets, sometimes dozens of them before getting a sale. Every book I’ve published is the result of submitting to publishers or stems from the meta-effort of submitting to agents, which resulted in signing with my wonderful agent Janet Reid, who then sold books for me. Every freelance job I have is the product of some kind of work, whether a cold pitch, answering an advertisement, or creating and delivering a presentation.

When I was a young, callow writer I sometimes imagined that I was writing such brilliant, incendiary stuff opportunities would bloom around me like magic. As I got older I realized the truth: If you want to publish, you’ll have to grind. It takes effort. I have hundreds, thousands of rejections. I’ve failed more often than I’ve succeeded. But slowly, if you do the work, you start to make a name for yourself and build a platform. As far as I can tell, there are no shortcuts.

Of course, I may simply be not very smart. This has been suggested to me many times, though I usually reject the idea as ridiculous. After all, I played all three Zork games as a kid and even solved the Oddly-Angled Room puzzle.

Teacher for a Day

BAM!

A short while after Writing Without Rules came out, I was contacted by an English professor at a nearby university, informing me that she’d chosen to use WWR as the textbook for her writing class, and inviting me to come speak to her students. This was amazing on many levels. On one level, I was flattered and excited to think that someone thought my little book about the craft and business of writing was strong enough to use in a classroom. On another level, I was amazed that someone actually thought I was capable of putting on adult clothing and speaking in public. And on another level I sort of assumed it was a massive prank, and when I arrived at the classroom the walls would fall down and everyone I knew would be there laughing to inform me that my life was some sort of Truman Show prank.

Oddly enough, none of those things happened. What did happen is that I spent two hours teaching a Master Class in fiction, and answering a lot of questions from young writers. The class was a standard mix of energies, from people eager to ask questions and staring at me intently while I spoke to people doodling in their notebooks and whispering over Instagram posts in the back. Y’know, college.

The students had a lot of questions about writing. Which, seeing as no better options existed (like, me juggling for two hours straight, mainly because I cannot juggle)[1], I endeavored to answer as best I could, afraid the entire time that my pants would spontaneously fall down, which happens. What also happens—and happened—is that I made several references to books, films, and entire schools of thought that apparently no one under the age of 30 has heard of. Stuff like this would happen:

Student: What’s one of your favorite characters you didn’t write?

Me: Tom Ripley.

Class: …

Me: From The Talented Mr. Ripley.

Class: …

Me: By Patricia Highsmith? They made a movie with Matt Damon a few years back?

Class: … cool.

Anyways, I thought I’d list some of the questions the class came up with, and my responses (or the gist of them) for future reference (NOTE: My written responses here might be a tad more eloquent than my rambling, stammering responses in real time as I feverishly had to remember where I was and what I was doing every time someone asked a new question).

What makes a good mystery? a good sci-fi novel?

The answer to questions like these is always rooted in the fundamental rule that good stories depend on characters your reader cares about facing a conflict your readers also care about. These things are not unrelated. At a higher level, mysteries should play fair with the reader, and sci-fi should offer a perspective on the universe that the reader hasn’t seen before.

Why do you write mystery/sci-fi?

The dumb answer is that it’s what I read as a kid, and therefore what I started working in when I began writing. The dumber answer is that sci-fi is where I found my first success in publishing novels. The fact is, I still enjoy reading and writing in both genres, and that’s all that really matters.

Why do you think there is no such thing as writer’s block?

As I explain in more detail in Writing Without Rules, it’s more accurate to say I think people mischaracterize writer’s block. It’s not a single, monolithic affliction, it’s a collection of things that can impede your creativity or confidence. It’s more effective to figure out which specific aspect is mucking you up, rather than just throwing your hands in the air because you have the dreaded ‘block.

How much should you care about what readers think?

When writing: Not at all. Write what you want to read. When selling a book you’ve published, care a lot.

Do you write with an audience in mind? Do you have an “ideal” reader?

See above; I write for myself, so I’m my own ideal reader. I believe in separating creativity and marketing; I write a book I’m excited about, then I try to figure out how to publish it and sell it. The most efficient way of doing things? Nope. No one has ever described me as efficient. Salty? Sometimes. Adorable? You know it.

Have you had stories or pieces of stories that you’ve completely scrapped and why?

Rarely, but it happens. I have a disease that compels me to finish things, even projects that are clearly not ever going to be successful, so usually once I hit a certain mass I’m going to finish the damn story/novel/what have you if it kills me, which often (read: usually) leads to spectacular mediocrity. But! I have in fact decided to ice a story or novel even after it’s reached a significant milestone. The reason I might trash a novel that’s 90% finished? It’s always the same: I simply don’t want to write it any more. Excitement and passion are necessary, and even in broken, mediocre stories I usually remain excited about the story it could have been, if nothing else. If that goes, the story usually never gets finished.

What is your process of writing a story from planning to finish? How do you know when you’re done?

To put it as plainly and as simply as possible, you’re done when your protagonist resolves their conflict. It sounds stupid simple because it is stupid simple. You gin up a character. You give them a goal. You put things in their way. And when they get around those things and achieve the goal, the story is over. Ta-da!

My process is gormless and shambolic; I am a natural Pantser, so I start with some sort of inspiration and just start making stuff up, stuff that delights and amuses me. Then I run into problems and have to apply some form of Plantsing to get back on track. I don’t have a schedule; I write when I can, when the mood strikes, when I have the time. I enjoy writing. It’s one of my favorite things to do, so I don’t really need much discipline to work at it. Which, thank goodness because discipline is not my bag.

How do you revise your writing?

It depends, honestly. If I’m happy with the draft, which I often am, my revision is just tweaking and polishing. I have done full-on tear-down revisions that rework the story from the ground up, but that’s not too typical for me. Of course, if I have an edit letter from my publisher, that’s a different story.

Where do your ideas come from?

I steal them. Literally. I get ideas from books, movies, TV shows, random snippets of conversation I hear, and stolen pages from your diary. The main two ways I get ideas is to take someone else’s story and think, I could have done that better; and take an idea someone drops in their story but doesn’t develop and then go develop the hell out of it.

Have you ever had a piece you thought was good, but wasn’t well received? How did you deal with that?

Alcohol helps. If I submit or otherwise distribute something, I think it’s good, so bad reviews or a weak response from an editor is always disconcerting. When you put your stuff out there you’re going to get rejection and bad reviews. So much rejection and so many bad reviews. I think the fact that I started submitting stories and novels at an early age, and really aggressively (like, dozens and dozens of submissions a year) inured me to rejection and criticism. It just doesn’t bother me very much any more. That’s kind of the secret: Get used to being told you suck. Because all it takes is one person to say otherwise.

Do you read your own reviews?

I used to, but after a while I realized that it’s something I have no control over. All I can do is write the stories I want to write and do my best to get them out there. After that, it’s out of my hands, so why bother?

How do you deal with rejection?

See above; the key is to market your work all the time, until rejection becomes a blurry haze. Then pour yourself a drink.

Do you peer review/ show work to friends or other writers?

Not often. I sometimes have a writer friend read something I’m working on, and my wife, The Duchess, often reads stuff I’m particularly excited about. But as a rule, no. If I like something, I’m usually pretty confident about it.

Who are your influences?

Old masters: Tolkien, Zelazny, Chalker, Chandler, Hammett, Thompson, Highsmith. New masters: King, Tartt, Saunders.

What are you reading right now?

I just finished Grant by Ron Chernow, and am now reading A Constellation of Vital Phenomena by Anthony Marra, which is excellent.

How do you break into publishing? How did you?

Every piece of success I’ve ever had stems from The Grind: I submit, and submit, and submit. I follow up. I take the opportunities I come across. I do the work. It really is that basic for me. I sold my first novel Lifers by submitting to publishers probably 50 times. I landed my agent by submitting to agents a similar amount. My short story Ringing the Changes wound up in Best American Mystery Stories, ultimately, because I submitted it to markets. My freelance work is mostly the result of answering ads and cold-pitching editors.

There are other routes into publishing a novel: MFA programs, publishing short stories in major markets for a long time, having a successful blog or other platform, intense networking (I suppose). For me, though, it’s always just been a simple 4 step process: 1. write a story; 2. submit the story; 3. repeat; 4. profit? sometimes.

How do you balance the story, the characters, the setting without there being too much detail or too little detail?

First of all, detail is a revision problem. When writing a first draft, don’t worry about it, just tell the bits that you’re excited to tell. When you’re done, put it aside, come back to it later. Re-read it with fresh eyes, and the detail question will jump out at you, trust me. It will be obvious if you have too much, or not enough.

Then, use your own experience as an example. When you walk into a room, what do you consciously notice? A big mistake writers make is having characters who hyper-narrate their own existence, noting details that no human in the universe has ever noted. Put yourself in the scenario and imagine what you’d notice, then pare from there.

Have you ever had a real life person in your life think your character was actually them?

Not really! I’ve based characters on real people I know all the time, but people usually have a very strange self-image that doesn’t match reality (for example, in my head I am very suave and witty and competent), so they rarely recognize themselves unless you literally name the character after them and include some very, very obvious details.

Do you base your characters on real life people?

Sometimes. Usually my characters are bits and pieces of myself, my idealized self, and other people all mashed together. Rarely is there a 1-1 mapping of real person to character, but it has happened when I’ve got a very specific reason.

How do you know your work is good?

Since I write for myself, that’s easy: When I’m happy with what I’ve written. When I can’t wait to show people.

How can you be more confident in your writing?

I think there are a few basics to confidence:

1. Finish. Finishing stories and novels and blog posts goes a long way to feeling like you’re in command of your instrument and know what you’re doing. A pile of half-finished manuscripts on your hard drive makes you feel like an amateur.

2. Work. Submit stuff. Publish blog posts and essays. Enter contests, go to workshops. The more you get stuff out there and deal with rejection and feedback, the more confident you’ll get, because you’ll have the experience of realizing someone’s negative feedback isn’t very useful, or that rejections are subjective.

In other words, don’t wait for permission to be a writer. Don’t imagine you need special bona-fides. Just write and try to get your work read. The rest is noise.

And now, if you’ll excuse me, all this adulting has exhausted me. I must have a celebratory bottle of rye and a nap.

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[1]I considered doing the Daffy Duck trick you can only do once bit, but since no one was getting my geezer references as it was that seemed likely to fail.

‘Juno’ and Trying Too Hard

Today my brother and I, who both hate everything as a matter of reasonable caution, were discussing the surprising fact that we both generally enjoy the work of Diablo Cody, the screenwriter of Juno, Young Adult, Jennifer’s Body and Tully, among other things. Cody is a divisive figure because she hit the mainstream scene in such a splash of aggressively hipsterish hype with Juno, but in my opinion the film is a perfectly fine story told with verve, and generally speaking if you make a splash like that with your writing you can’t be all wrong. Most people write and no one notices. If you’re being noticed, you’re doing something right.

Still, that doesn’t mean you can’t learn something from Juno. For example, you can learn the very important lesson that you should never try too hard.

Homeskillet?

If you don’t remember Juno or have never seen it, it’s the story of a teenage girl who discovers she’s pregnant and goes about an unorthodox process of figuring out what to do about it. When it came out it was often touted as either a work of quirky genius that ‘got’ kids today, or a film that existed in a strange alternate universe where kids listened to odd indie music and spoke almost exclusively in weird slang.

The lesson you can learn from the script for Juno is to not try too hard. The early going for Juno is where Cody ladles on the weird verbal affectations to the point of comedy—I mean, I get that she’s establishing tone and character and style, but are you seeing this shit, which is the first exchange of dialog in the film:

ROLLO: Well, well. If it isn’t MacGuff the Crime Dog! Back for another test?

JUNO: I think the last one was defective. The plus sign looked more like a division sign. I remain unconvinced.

ROLLO: This is your third test today, Mama Bear. Your eggo is preggo, no doubt about it!

TOUGH GIRL: Three times? Oh girl, you are way pregnant. It’s easy to tell. Is your nipples real brown?

ROLLO: Maybe you’re having twins. Maybe your little boyfriend’s got mutant sperms and he knocked you up twice!

JUNO: Silencio! I just drank my weight in Sunny D. and I have to go, pronto.

ROLLO: Well, you know where the lavatory is. You pay for that pee stick when you’re done! Don’t think it’s yours just because you’ve marked it with your urine!

JUNO: Jesus, I didn’t say it was.

ROLLO: Well, it’s not. You’re not a lion in a pride! These kids, acting like lions with their unplanned pregnancies and their Sunny Delights.

JUNO: Oh, and this too.

ROLLO: So what’s the prognosis, Fertile Myrtle? Minus or plus?

JUNO: I don’t know. It’s not… seasoned yet. Wait. Huh. Yeah, there’s that pink plus sign again. God, it’s unholy.

ROLLO: That ain’t no Etch-a-Sketch. This is one doodle that can’t be undid, homeskillet.

I think we can all agree that no one in the history of the universe, much less a 16-year old girl and a 30-something gas station attendant, has ever spoken in this manner, or used the word homeskillet in that manner.

Cody’s laying it on thick in order to get her characters’ quirkiness and verbal acuity across. She wants us to know that Juno exists in a hyper-verbal world, is smart, and fierce. All very well, but she’s working too hard here, making Juno so quirky and so odd that’s it’s almost impossible to watch.

The film calms down quickly after this. There’s still plenty of quirk, of course, and plenty of invented slang—and that’s fine. It never reaches these levels of overheated quirk, however, and finds balance. The problem is that I can probably never watch the film again without girding my loins, because those opening minutes are excruciating.

So, herewith the lesson: Don’t try too hard. Trust yourself to make your characters interesting and your dialog cool without laying it on so thick and so obvious that it’s weirdness can be seen from space. Otherwise someday a cranky writer like me is going to write about you.