Someone Else’s Writing

Me and Phil Palmer

The Terminal State_Version 43 CoversA few weeks ago, my chipper UK editor Anna Gregson asked me if I’d participate in a little cross-promotion with another Orbit author, the ridiculously talented and charming Philip Palmer, since we both had books coming out within a month of each other (The Terminal State for me; Version 43 for Phil). We were both enthusiastic about the idea, since we admired each other’s work and were on long-distance friendly terms (the best kind for me, as I tend to be inebriated and belligerent in person). Anna suggested we each submit to interviews for a short documentary centering around our main characters – Avery Cates for me and the eponymous Version 43 for Phil. I expected a cheerful, friendly exchange of literary views. Things did not go … as planned.

For a while the publisher considered not doing anything with the footage, but in the end the fact that they’d spent almost $45 American dollars on the project convinced them they had to wring at least some publicity out of the project, so they’ve started posting episodes. Here’s the first one:

(http://www.youtube.com/watch?v=zeyVeagJ7mc)

For one thing, I filmed about 75 hours worth of interviews and submitted about 30 hours of animations. I was told this would show at film festivals and that Orbit was considering buying some TV time to air the edited version. Now it looks like Orbit has edited this down to about twenty minutes of total footage. I am outraged. Someday I am going to get up before noon, put on some pants, and file a lawsuit.

Secondly, I was extremely disappointed in the passive aggressive (and later simply aggressive) manner that Phil Palmer chose to adopt in his filmed portions. I started off a huge fan of Phil Palmer, person and writer. I’m still a fan of the writer.

Exam

NOTE: This little essay discusses the 2009 film Exam, and contains spoilers pretty much from the first sentence. If you imagine you might someday watch this film and fear spoilers, read no further.

ExamExam is a small little movie I’d describe as Sci Fi, though it’s main thrust is mindfuck/thriller territory. It’s one of a few recent SF films (another that pops to mind being Cube) which combines low budgets made to look slick by the simple expedient of setting the entire movie in one room, more or less, and the plot engine of several disparate people who must work together despite mistrust and paranoia to surmount the plot obstacle. They’re also usually extremely high-concept, with tight little premises that appeal to me. I love a story that turns on one simple but potentially brilliant device.

When I was a kid in grammar school, we were once given a test (this might have been 3rd or 4th grade, I forget). We were told to read all of the instructions before beginning the test. There were about 50 instructions/questions on the page, starting with “Write your name on top of this sheet” or something similar. If you read all the way to the bottom, the last instruction said “Do not perform any of the instructions before this one”. In other words, the whole point of the test was to teach us that good drones in society always pay very close attention to instructions — the kids who started working immediately and didn’t read all the way through failed, where those of us who read everything and smugly put our pencils down passed.

To this day, I’m not sure if passing was a good thing. Am I smart, or just exceptionally well-trained by my societal masters?

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Excerpts and Sad, Sad Songs

First of all, if you’re still wavering in your decision to purchase and/or steal a copy of The Terminal State, there’s an excerpt up at the fantabulous blog Pat’s Fantasy Hotlist. They’ve posted the entire prologue of the book, which I think will give long time Avery fans a glimpse of how the story’s going to go and newcomers a taste of what the series is like. Surf on over and check it out!

And also too, I’ve partaken in a really cool feature my fellow Orbit-author Philip Palmer cooked up: The SFF Song of the Week. Phil, with whom I’ve been working on something very cool that will hopefully see the light shortly, had the great idea of asking interesting people to nominate songs that have a SFF theme, providing a brief description of the song and the lyrics et al. A clever idea from a very talented writer (he’s got a book due out in October, BTW, which you ought to check out – I’ve read it, and it’s great). Somehow I got on Phil’s list of clever people, and I nominated Queen’s “’39”. Surf on over and see my pearls of ruddy wisdom on the subject.

And now, coffee.

4 Reasons “Terminator Salvation” Made Jeff Angry

As happens more and more often these days, I did not see Terminator: Salvation in theaters. First of all, it didn’t last as long as I thought it would – it wasn’t as big a hit as I’d expected it to be – and second of all there was something in the trailers and advertisements that made it seem flat to me, lifeless. So I waited a year and recently caught it on pay per view, and man, am I glad I did. This movie was one of those odd films that isn’t exactly bad so much as it quite simply made me angry. Spoilers ho, but here are the 4 reasons this movie made me really mad:

ONE: THIS MOVIE SHAT ALL OVER ONE OF THE COOLEST SF MOVIES OF ALL TIME. Now, sure, Terminator 3: Rise of the Ridiculous shat all over it too, but for some reason that didn’t incense me. T3 was simply a bad movie – it was still kind of fun watching Arnie doing his Terminator schtick, and it tried to honor its heritage. Salvation treats the terminator mythos as a collection of props to blow up, a collection of one-liners to spray at the nerds in the audience for gut fist-pumps, and a vehicle for Christian Bale’s increasingly creepy Action Man Persona/Voice. There’s absolutely no attempt to match the previous movies for tone, atmosphere, or even vision of the future. They namecheck the famous lines, the occasional detail (You Could be Mine, e.g.) but the movie is a sterile, underconceived horror.

TWO: THE WHOLE PLOT IS JUST A COLLECTION OF SET PIECES. Seriously, the kind of ridiculous story takes up about four or five minutes of screen time; the rest is just a collection of action sequences stitched together. Every time there’s a quiet moment with people talking, Skynet robots show up in awesome scale to kill and hunt, and the next ten minutes is just running and screaming – the best part being the screamed exposition as characters flee the huge Terminators, spouting definitions and explanations. This is even lampshaded when they introduce a seemingly interesting old woman as a character; She appears to be at least partially leading a group of desperate human survivors who have made an old gas station their HQ, complete with fresh fucking vegetables stored in the basement. Sure, why not. Still, the old woman, and her apparent authority with these desperadoes, is at least interesting. Who is she? How come these well-armed people listen to her at all?

Guess what? You never find out! A damn thing about her! Moments after she’s introduced, she’s scooped up by a Terminator and a mindless action sequence ensues. You see her again, in a weird twist, but nothing is ever explained about her. I mean, shit, if the whole encounter was just an excuse to calm the audience down so they jump when the hella-huge Terminator shows up, why even bother with the interesting details? Just put your standard-issue Mad Max type in charge, and leave it at that.

The whole damn movie is like that. Thirty seconds of plot and then … HOLY CRAP, TERMINATORS! RUN RUN RUN!

THREE: WHAT PLOT THERE IS STANKS. Now, you might think a movie where the entire premise has been explained in detail in prior movies would be a snap to plot out. And you would be right. Somehow, they fucked this one up. The whole plot is basically a scheme by Skynet to lure John Connor to his doom in the most elaborate and insane way possible. Granted, the crux of all the Terminator films has been Skynet’s inability to defeat Connor and ultimately the whole human race, driving it to elaborate schemes. Sending a robot back in time to kill his mother is, in fact, a ridiculously elaborate scheme – but it does have a certain directness once you fudge the whole time-travel thing: Terminator goes back (in time) to murder Connor (remotely, by murdering his mother before she can birth him). This scheme involves time-travel in a much flimsier way, and yet is so indirect and convoluted it’s a wonder a machine with a brain the size of the universe thought it might work.

The one thing I think of that makes it even possible is that Skynet, with infinite resources and clock speeds to plot, simply launches every plan it conceives that has a 1% chance of working or better. This would explain a lot, actually – Skynet is launching hundreds, thousands of convoluted bullshit plots against humanity every second. We’re just watching the tiny percentage that worked for whatever reason.

Anyways, even if you’re willing to swallow the ridiculous premise and twist of the film, once Connor is, in fact, trapped by this plot, what does Skynet do? Send a thousand robots to kill him? Fill the whole complex with poison gas? Nuke its own complex simply to destroy its human nemesis? You’re watching a better movie. It instead allows him to run around free long enough to set all the human prisoners free and hook up with allies. Then, when Skynet says, oh yeah, him, I ought to kill him, it sends exactly one Terminator after him. Without a weapon. Sweet fucking lord.

4. The ending. Sweet god in heaven, the ending. A heart transplant. YOU HAVE GOT TO BE SHITTING ME.

I’ve read that the original ending had Connor die, and the cyborg Terminator Marcus being re-skinned with Connor’s visage to take over his legacy, and that there was outrage and horror and the filmmakers changed their minds. That other ending, if true, isn’t perfect, but it does have a certain appeal to me – the irony of humanity being saved, in the end, not by the screwup kid we met in Terminator 2, but by a Terminator, confirming that the Terminators were the heroes of the series all along. Kind of neat. Instead, we get an in the field heart transplant. Oh. My. God.

All right, after that, I ought to admit one thing I truly liked: Arnold’s cameo. Sure, the timeline is a bit muddled by now, and, yes, the whole idea of building bulky, slow humanoid robots to hunt down people is a little weird when you can build incredibly fast, deadly motorcycle terminators by the score, but seeing Arnie’s 1984 face and body going implacably after John Connor was pretty fricking cool.

Except … uh oh … that makes me think of …

5. THEY EVEN SCREW THAT UP, because there was absolutely no play on the fact that the man running for his life from Arnie in these scenes has seen this Terminator model before. That ought to be a fucking mind-screw – decades after you learned you mother wasn’t crazy to predict the end of the world, after Arnold shows up several times during your life to save you, after you bonded with the machine as a fucking father figure, then here he is again, perfect, new, and trying to murder you. There’s no implication whatsoever that Connor remembers a damn thing. It’s solely in there for the audience.

Whew. I’m exhausted. This movie made me want to destroy things. Thank you.

A Pool of Sweat is Me

The reading last night at Paper Cone Stories at Jack’s in Manhattan was a blast. A sweaty blast. In typical smoove, classy authorial fashion I worked up a lather of sweat walking over to the place, and then continued to sweat for pretty much the rest of the evening. While actually reading under the lights up front I actually began to drip sweat onto my pages, making them blurry, and ended up my performance by toweling off and mopping my area, in consideration for the other authors. In truth, the reading was a smashing success, and I’m indebted to Sean Ferrell, author of the soon-to-be-released novel Numb, for inviting me to join him at his reading to celebrate the release of his book. We had a blast. A sweaty, sweaty blast.

Some folks from The Internet showed up (Patty Blount brought cookies! COOKIES, people. This is how to attend a reading. Booze works too.) and the place was packed tight with folks. I read first, and spent the first five minutes apologizing because I refused to explain anything about what I was reading despite the fact that it’s the fourth book in a science fiction series, meaning the audience would understand nothing. I made the bold decision to mystify everyone and hope I could get by on charm and charisma alone, which, as usual, failed. You can’t be charming when you’re sweating profusely.

Evan Mandery read second, and was hilarious. Evan also remembered to acknowledge Sean and thank him for the invite to read, as opposed to being a total jackass and leaping up there as if it was all about me. Like I did.

Sean ended the evening by reading part of chapter one of Numb, sitting on a stool that appeared to be slowly spinning away from the audience as he read. I was gratified to see that he was almost as sweaty as me by the end of it. For a moment I was wondering if my diet of bacon grease and booze was finally catching up to my cardiovascular system, but this assured me that I still have the constitution of an 18-year-old.

Afterwards, a group went out for a drink (my wife The Duchess bailed out, knowing full well how those evenings go: Me drunk as a skunk, everyone making obscure jokes about our agent, flat diet coke served up by the bartender) and the evening ended at one in the morning with a plate of freshly fried bacon on the table – nothing else, just bacon – which I eyed with appropriate unease and took as a sign that it was time to go home.

Photos! My lovely, talented, and tolerant wife took these with her iPhone before giving me permission to go out boozing with my agent, Ferrell, and others (After the break):

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The Word of the Day is Bananas

So, I’ve been watching Persons Unknown. There, I said it, and I feel better for having admitted it. It’s not a good show – between the sketchy character development and the ridiculous 1970s camera work (wherein everything is FLASHED BACK with groovy EFFECTS so you know you’re watching a MIND SCREW) it’s slightly less than compelling drama. Of course with these sorts of serialized dramas, where the main point is the mystery behind it, you expect a little wonkery and wankery; the producers, after all, expect to string you along long enough to get a syndication deal, and then roll in your money for the rest of their lives.

Still, I started watching it. I watched it a) because I am a sucker for  shows with mysterious premises like “x number of strangers are kidnapped for no obvious reason”, and b) because it sort of came out of nowhere for me – just suddenly on the screen. And after two episodes I was pretty much done with it: It was stiff, kind of poorly written in a everything-weird-but-the-kitchen-sink way where all sorts of bizarre details are thrown into the mix for no apparent reason, and I had not come to care about any of the characters at all. So after two episodes I was ready to fold up the tent and abandon ship.

And then I saw the preview for episode three, and it was bananas.

The power of the Bananas Plot Twist (BPT)  should never be underestimated. You take an ordinary, possibly not very interesting story, and give it a sudden and irreversible twist to the left, and you can transform something boring and generic into something, if not good, at least interesting. It’s like the Truck Driver’s Gear Change in music (that moment when the song suddenly and unexpectedly lurches into a whole new key for dramatic effect, e.g. Man in the Mirror): Just when your audience is writing your story off, you throw something bizarre and wonderful at them and they stick around.

All I saw in the preview was gas masks being dropped from a plane, but only three masks for six people, and then gas everywhere. And I thought, well, damn, I guess I want to know what’s going on here after all.

The trick, of course, is to introduce your BPT early enough in the story to hook folks before they do actually give up on you. In the case of Persons Unknown, the third episode was perfect: The first episode is all about premise so I was willing to accept some slow storytelling and lame character development. Episode two wore me down a bit as the characters glumly sleepwalked through their predicament, and I was just getting ready to give up when the BPT came up and reeled me back in.

The other trick is to make the BPT bananas enough. We’re a long time in on the modern story form, and a lot of twists have been done plenty of times before – if you’re going to try to pull off a BPT, don’t go weak sister on it: commit and take one more step across the line than seems absolutely necessary. When you’ve got a show like Persons Unknown to begin with – a show about strangers kidnapped and psychologically tortured, for god’s sakes – you can’t just reveal that someone’s not who they say they are. That’s ho-hum. Think John Locke revealed as paralyzed or Agent Cooper dreaming about the Man from Another World – go for it.

Persons Unknown remains in the meh category for me; I’m interested enough now to see where it’s going, but if there isn’t something amazing by, say, episode 8, I may wait for the spoilers to show up on the Internet. Still, the gas masks got me this far, and there will probably be other BPTs that might suck me in further, who knows? There had damn well better be. I’m a sucker for a good BPT.

Subtle Trope Shifts

I have terrible time perception; my memory is often suspect, frequently hallucinogenic, and sometimes outright fantasy, and I find it impossible to place events in a clear timeline in my own damn life. I can’t explain it. Something that happened 20 years ago will seem like it happened last month, something that happened last month will feel like a lifetime ago. And let’s not even get into my day-to-day memory – it’s a disaster. Yesterday I had agreed to meet my wife The Duchess at her office to help a friend of hers with some computer troubles, and I forgot no less than four times during the day, having the following conversation:

THE DUCHESS: I’m just calling to remind you about coming by here later.

ME: The what now?

So, whenever I’m tempted to write about past experiences or my perception of things over time, I hesitate. When writing fiction this is no problem – is probably a boon – but when I’m trying to write about the real world and make actual points, I get nervous, because it’s entirely possible that Ronald Reagan did not tap dance on national television in 1983 like I remember, and using the Reagan Tap Dance as an example of cultural revival in the 1980s might invite criticism from the peanut gallery. The cruel, unfeeling peanut gallery.

Still, to be an author is to be heroic, right? So I will tender this observation: When I was a kid reading fantasy and sci-fi paperbacks like they were oxygen keeping me alive, there were a lot of stories involving people (usually youngsters) crossing over into magical lands where they were no longer simply schoolchildren or loafabouts, but heroic warriors or skilled wizards. Today, however, this trope seems to have shifted: No longer do characters cross over into magical worlds separate from our own reality; rather characters come to realize that the world they live in is actually but obfuscatingly magical to begin with.

It’s a subtle shift, in a way. The books I’m thinking of from my youth – starting with the granddaddy of all crossover stories, The Chronicles of Narnia and running through a lot of the books I read as a kid (The Chronicles of Thomas Covenant, The Guardians of the Flame, The Darwath Trilogy, to name three off the top of my head) all involved mundane, ordinary people from my world being swept into a magical realm where they either had the opportunity to simply reinvent themselves, or where they actually had amazing new abilities they lacked here. Today, look at the obvious examples: Harry Potter and the Twilight series: These stories posit that the mundane, crushingly dull world we live in coexists, or actually is the magical realm where we can reinvent ourselves or discover we have amazing abilities. The characters in these books don’t need to cross over, they just need to open their eyes.

Part of this shift might be just simple innovation: After years of stories where ordinary shlubs travel to magical worlds, a little change to the formula was needed to spice things up, and when those changes proved popular they spread. Part of it is changing sensibilities, though, I think. I think there’s more of a sense these days that the world we live in is kind of amazing, and that magic and adventure might lurk around every corner, and not exist solely in a magical world we have to be very, very lucky to stumble upon. You can speculate endlessly on cultural shifts like this: Is it the way kids are raised today versus how they were raised in earlier decades? Is it the explosion of the Internet, which makes so much more of the world visible to us all, whereas in the past it was a dull murky shadow at best? Who the hell knows. Quite possibly it’s just that this subtle shift in the mechanics of stories makes timeworn ideas seem fresh again, which is a nasty trick all us authors use.

Now here is where my memory makes me uneasy: You see, it’s entirely possible that these plot tropes existed simultaneously back in The Day, and I simply don’t remember it. Sort of the way entire cousins of mine existed back in 1980, yet seem to have appeared fully-formed in 2008 out of thin air, demanding I appear at family functions. It could be that my childhood self simply preferred the sorts of stories where people had to find hidden magical doorways rather than waking up and realizing that they actually have magical powers in the real world. Who knows? I can’t even remember my own name some days, and have had a series of Memento-esque tattoos applied to my body in order to get me through the day.

In the end, of course, none of this has anything to do with quality: Either approach can yield fantastic stories, and everything old gets new again someday, when a cranky, forgetful drunk will write about it. It’s in The Prophecies. trust me.

Pointless FX

DaybreakersSo, aside from my exciting life of international adventure, cybercrime, ballroom dancing exhibitions, and writing novels, I sometimes find myself on a couch with The Duchess and 2-3 cats at night, watching terrible, terrible movies. We like movies and have a very low bar for them, meaning we’ll watch almost anything. I am a man who paid for a ticket to view the classic John Candy film “Who’s Harry Crumb?” back when I was a teenager. Which dates me terribly, but if anyone has actually seen that horrible film it will give you an idea of how low my movie bar is.

The other night the movie Daybreakers leaped that bar with aplomb, did a few tumbles, and landed on our TV screen. To be honest I was intrigued by the concept even though I knew the movie had been made in 2007 and shelved for a few years, even though I knew it starred Ethan Hawke, who always looks unwashed and makes me want to Windex my screen whenever he’s on it. (To be fair, I usually enjoy Hawke as an actor. I just wish he’d stop writing). I thought the idea behind the movie was a good one: While it takes the tired old “vampire virus sweeps the world” idea, it has an interesting capitalist take: Once the world is mostly vampires, people just monetize human blood, start farming the remaining humans as livestock, and invert society so everyone can get on with their (immortal) lives at night.

I really like this. It makes sense to me: Once the horror of the whole world turning into vampires has past and everyone’s sitting around at night kind of bored, why wouldn’t society just retool for the new rules? The movie imagines a world that sleeps by day and works by night, cars that are modified to have “day driving” modes with tinted windows and cameras for steering, coffee kiosks offering 20% human blood in each cup, and an evil pharmaceutical company simultaneously farming humans for blood and researching synthetic blood. I like the setup.

Sadly, the movie itself is not so great. It establishes the universes pretty well and has some very nicely done design and effects, but ultimately degenerates into magical science solutions and characters with motivations so vague they might as well not exist. Sigh. But I’m not here to indict another failed narrative, I’m here to talk about special effects, and how often they are completely, utterly wasted in movies.

So, you have vampires. These are more like traditional vampires, not Twilight vampires: They need human blood to survive. They do not have reflections in mirrors. Sunlight kills them kind of gruesomely. A wooden stake through the heart makes them burst into bloody confetti. They don’t turn into bats at will, but blood deprivation makes them devolve into a bat-humanoid monstrosity with no higher brain functions. In a movie filled with vampires there are very few actual F/X shots; I don’t think the budget for the film was huge, and the directors probably had to be pretty picky about where they spent their paltry millions on effects shots. Sadly, they chose poorly.

For example, early in the film when Ethan Hawke’s character is introduced, we see his car first. A shot zooms in on the side mirror, and we see a pretty traditional WOW shot of things floating in the air, disembodied (because he has no reflection) and then the camera spins around to show us Hawke, looking normal aside from slightly glowing eyes and fangs etc. The shot itself is nicely done, and achieves what I suppose was the goal: Establishing that these are vampires. It’s pointless, though. The vampiric lack of reflection never comes up again as a plot point, and there are plenty of other ways the characters are established as vampires (glowing eyes, fangs, a tendency to drink blood and burn horribly in the sun). So what was the point? They blew millions of dollars to underscore something that didn’t need to be underscored. It’s a nifty shot, yes, but there might have been better ways to spend the money. If you removed that 30 seconds of film the movie would not be appreciably changed in any way.

This is often the trouble with F/X shots. You have some movies, like Transformers, where the entire damn movie is one long F/X shot, but then you have the lower-end SF films where the budget is not infinite, and the decision to include some F/X is a momentous one. They’re usually bad choices because no one seems to know how to use them to further the story – or to know that if you don’t need the F/X to further the story, it’s possibly best to just leave it out. Daybreakers could have spent that money on another writer to come up with a better ending than the mumbo-jumbo they put out there. If the lack of reflection had come up again later, been important in some way, that would have improved things considerably, but aside from an aversion to the sun and a deterioration due to blood deprivation the fact that most of the characters are vampires doesn’t really come up much in the plot mechanics.

Of course, you could argue that the concept of the film precluded a lot of vampiric F/X – the whole point is that humans roll with the vampire thing, recreate their materialistic world (except now literally feeding off of people!) and get back to drinking and smoking and wearing stylish suits while living in fabulous homes. It’s not about horror or action, it’s about society running out of resources and turning in on itself like a starving dog. Or it should have been, except for the mumbo jumbo ending, which makes no sense in that context.

Oh well. A better ending, of course, would have improved this movie a lot more than one unnecessary F/X shot, but better endings are a little more amorphous and difficult to quantify, whereas $5 million for 30 seconds of useless film is easy to tally up. Lord knows if they ever make an Avery Cates film, I hope they spend $20 million to build complex Monk robots with animatronic faces instead of just hiring guys to wear latex masks, and then someone will remind me of this essay when they spend $20 million on a single shot of a hover floating in the air and then the rest of the movie is stick figures and stock footage because they blew the budget, and i will despair.

Never Show the Monster

What will I write about now that Lost is over and done? Especially since I think Lost may have scared me off of episodic TV with overarching mythologies forever. The Prisoner didn’t do it, Twin Peaks didn’t do it, The X Files didn’t do it. But I think Lost will be the show that convinced me to never waste my time on any sort of entertainment that has longevity as a goal. In short, if the creators have a stake in making as many episodes as possible, I think I’ll wait for the DVD set. If the consensus is that it was handled well from beginning to end, I’ll take a chance.

Because, frankly, the finale of Lost almost ate my will to live.

I won’t go into gory details about how I despised that ending. Some of you might have enjoyed it, but really, for me it was terrible. Despite the dangling plot points and unanswered mysteries everyone is complaining about (which now pretty clearly were simply cool plot twists they threw in without any idea of how to resolve them), I don’t think the problem with the final season was too little explanation. It was too much explanation. They gave us two supernatural, godlike beings: Jacob and Smokey. Immortal. They each have distinct abilities and oppose each other. Despite the fact that both seem to lack a certain value for human life, one is painted as more or less ‘good’, whereas Smokey is painted a evil evil evil, with it plainly stated that if he got off the island he would destroy the world at large.

And that’s where the explanation should have stopped. Every detail we got about these two beyond that set up was a mistake.

It’s like a bad horror movie: You’re vaguely intrigued and possibly scared as long as the monster stays off-screen. Horrific details and people screaming for mercy while their entrails splatter the screen is all you need to get into the mood of the movie. Then they give you a nice lingering shot of the monster, and it’s a guy in a rubber suit with chocolate syrup all over him, and you can never take the movie seriously again. If they’d kept Jacob and Smokey vague, elemental-type characters – good and evil, one trying to escape to the world, the other trying to prevent him, with the castaways simultaneously providing Smokey with a way off and Jacob with new acolytes – the story would have been stronger, and there would have been a lot more time to explore the other aspects of the mystery. And I’ll guarantee the climax would have been tighter and made more sense.

When they tried to clarify Jacob and Smokey, things got silly. A golden light. A donkey wheel. Two squabbling brothers. Meh. In the back of my mind their back story was pretty awesome and badass, which it would have remained if it had been allowed to stay in the back of my mind, instead of replaced by the insipid, cheaply dressed scenes they gave us. I mean, they’d established the basics very early on: Jacob, Smokey, the Others – all they had to do was have Richard, the other immortal character, explain that Smokey was trying to escape and needed, somehow, to trick the castaways into helping him, and the rest of the story is a thrilling one about people choosing sides, making deals, double-crossing each other, and finally having a kickass confrontation to settle everything. Instead, we got bogged down by a golden light, a stone cork, and an alternate universe that was just Jack’s purgatory or dying hallucination or similar such bullshit.

And all, I am convinced, because they made the terrible decision to show the monsters.