Someone Else’s Writing

‘A Christmas Story’ is The Greatest Horror Film of the 20th Century

LIKE tens of millions of other people, I traveled over the holiday season. My wife, referred to in my writing as The Duchess in order to protect her reputation from my public incompetence1 and ramshackle approach to fashion, has family in Texas and so every year we board a plane at some ungodly, pre-sunrise hour on Christmas Day and emerge, starving and confused, in the humid air of Austin some hours later2.

We then have a visit. Greeting people you literally see once a year is a strange and awkward proposition, made doubly strange and awkward due to my natural state of strangeness and awkwardness. But The Duchess’ family is welcoming and the dinner they prepare is huge and delicious, so the day usually goes well3. The bulk of the trip, however, is spent visiting The Duchess’ mother, a woman in her nineties, spry and typically ensconced in a comfortable chair in front of her television. Which means we spend a lot of time sitting and watching TV with her. It usually falls to me to find something appropriate for us to watch; even at my advanced age watching something with your mother-in-law can be nerve-wracking. No one wants to suffer through a Fifty Shades of Grey-like experience with a woman whose DVR is filled with videos of a nun reciting the rosary4.

The key is to balance wholesomeness with entertainment that The Duchess and I can also enjoy, which isn’t easy because apparently we are much more jaded than we might initially appear5. This year I settled on A Christmas Story, which seemed holiday-appropriate and as wholesome as they come; after all, this is a film whose central conflict involves a toy gun. But as I sank into the pink recliner I’d been provided and we watched the movie in the perpetually-dim room, I slowly realized I’d made a terrible mistake. Because A Christmas Story isn’t wholesome at all. It’s terrifying.

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Genre Mashing

I’m going to assume two things about you right now. One, I’m going to assume you are aware that there exists in this universe a television show called The Affair, which airs on Showtime and is currently in its fifth and final season. And two, I’m going to assume you don’t watch it, because as someone who has watched it I can’t imagine that other real, actual people watch it. Because it is terrible. And extremely white. But mainly terrible.

Was it always terrible? Maybe not, though it’s hard to remember. The reason I am still watching this terrible, terrible show is because The Duchess refuses to let go; once she begins watching something she hangs on with a death grip. I recall that when the show began, the whole conceit — and it needed a conceit because it’s fundamentally a show about wealthy white folks experiencing some truly dull mid-life crises — was that every episode was split into two perspectives that showed many of the same events from different points-of-view. That conceit was never as interesting or well-used as they thought it was, but the show barely even references it any more so it doesn’t matter.

I am not here, however, to complain (or, not much more than usual) or to discuss the decline of a show that was only mediocre to begin with. No! I am here to discuss the only actually interesting writing choice the show1 has made this season: The reckless swerve into science fiction.

The Future’s So Meh, I Gotta Wear a Drab, Formless Sack

I have myself occasionally used a genre-mash to liven up a slowly dying manuscript. Sometimes it even works! A genre-mash is my own term, describing the sudden injection of speculative elements into a story that has been heretofore strictly realistic. A (dumb) example off the top of my head might be a murder mystery that plays out like a noir thriller for 50,000 words and turns out to have been a time travel story all along.

It’s a gimmick, but sometimes it can work. Now, this is not exactly what I think is going on with The Affair. What’s going on with The Affair is much more dumb.

So, as a quick bit of background (spoilers if you care about such things), The Affair started life as a show about, you know, an affair: A dickish, unhappy middle-aged man has an affair with a troubled, unhappy woman, and it blows up both their lives. The show has been concerned with a slowly-growing but pretty contained cast of characters ever since, exploring the many ways this affair has changed lives and affected personal histories.

One thread is the daughter of the unhappy woman, who the unhappy man originally thought was his but turned out to be the unhappy woman’s ex-husband’s (soapy stuff). This daughter, Joanie, is still a young kid in the main storyline, but the unhappy woman was murdered at the end of last season, and the decision was made to have an adult Joanie investigate the death thirty years later. As a result, a portion of The Affair season 5 is set in the future.

Okay, I can understand that plot decision. But here The Show had some narrative choices:

  1. Acknowledge that it’s 2040 or something but don’t delve into the changes time hath wrought and keep the narrative focus narrow
  2. Go full sci-fi with flying cars and an unending war with ruthless robot armies or something
  3. Half-ass it with some baseline technology upgrades and a muddled environmental collapse story.

Sadly, they picked #3. This is the worst option. If you’re writing this story and decide the time-jump is necessary, #2 is the bold option that might yield narrative gold and #1 is the safe option that does the work you need without wasting a lot of energy. The third option is just pointless. It results in weird little tech doodads like tablets with air screens and glasses that can literally show you weather simulations from thirty years before, and a weird thread about climate change where everyone seems pretty convinced the world is ending and Long Island is supposedly sinking under the waves, but no one is particularly worried about it?

Then The Show apparently got tired trying and so there are a lot of weird moments where characters ignore the time jump and just use standard 2019 technology, which is totally because of laziness but is weakly sold as quirk. At one point a character offers Joanie a ride in his totally 2019-appropriate SUV and she smirks and says something about how no one uses gasoline any more, and he laughs it off. This is so stupid it hurts my brain, and it’s not the only time. In another scene, when a villain is tricking Joanie into signing something The Show is too lazy to mock up a cool tablet or something, and so he hands her a piece of paper, and she makes the same lame comment.

This, friends, is what is known as bad writing. If you’re gonna lean sci-fi, then lean the fuck in and commit. Sorry. I am angry, because I am being forced to watch this shit by The Duchess.

Don’t Half-Ass Sci-Fi

The secret to mashing up a non-speculative story with a sci-fi element is to lean into the genre stuff. The mistake The Affair made is feinting towards these elements but then getting scared and finding cheap ways to keep the look and feel of the future the same as the present. If your goal is to walk that line, if the point of your sci-fi is that the future will look exactly like 2019 with a new hat, that’s fine — as long as it’s purposeful. But deciding that the future will be a high-tech environmental disaster and then doing none of the world-building to make that work leaves you with just the hat.

Walking Away from the Fireworks Factory: When Sci-Fi Stories Abandon Their Premise

I’m somewhat ashamed to admit that there was a time in my life when most of my conversational gambits were direct quotes from The Simpsons; in fact, my friends and I could hold entire conversations using just lines from the first, oh, ten seasons of the show. One that still sticks with me is Millhouse’s anguished demand to know ‘When are they gonna get to the fireworks factory?!’ in Season Eight’s ‘The Itchy and Scratchy and Poochie Show,’ wherein the ostensible plot of the show-within-a-show is about going to such a factory, which never actually happens. Over the years it’s been an easy shorthand for stories that promise some exciting moment that seems to never arrive, either due to glacial pacing or simple bad writing.

Some stories, however, start at the Fireworks Factory—and then slowly back away from it. Every TV show, film, novel, or comic book has a premise that attracts you, the core bit of awesome at the center of the story that is the main reason you’re in the audience in the first place. When you go to see an action movie, you’re looking for the stunts, for the incredible fight scenes. When you read a horror novel, you’re there because you’ve been promised a terrifying monster, or a terrifying curse. Something terrifying, certainly. Most stories take a little time to warm up to that promise, to develop characters and build a world, and then, finally, deliver on that promise.

Other stories do the exact opposite. They start off with the cool part. And then they incrementally abandon their own premise, becoming an entirely different story.

The Infinite Unpacking

Sometimes this happens because the writers didn’t actually have any interest in the premise they sold you in the first place. Consider, for example, the HBO reboot of Westworld.

The Fireworks Factory, in this case, would be the sublime chaos of super-advanced robots gaining some form of sentience and rebelling against the humans who have been paying exorbitant fees for the privilege of abusing and violently damaging them. The original 1973 film, written and directed by Michael Crichton, has an expected structure: You’re introduced to Westworld while it’s operating as expected, you learn the rules of the place, and then you get the demented fun of watching everything spiral out of control into wonderful robot violence.

The reboot more or less starts there, with the malfunctions starting very early in Season 1, and a slow build to the robot apocalypse. Using multiple and deceptive timelines, the writers start off with the robots going haywire—and then, just when the massacre starts, the season ends, and in Season 2 you only get glimpses of it. If you were hoping for sequences of guests fleeing from murderous robots, too bad: There are almost none. You never get to the Fireworks Factory, because the show was never heading there in the first place. Instead, the writers are much more interested in the increasingly complicated philosophical underpinnings of their story—what is sentience? What is life?

That doesn’t make it a bad story. It makes it a different story, that will never serve up the imagined scenes that got people to tune in initially.

The U-Turn

Sometimes, there’s a detour on the way to the Fireworks Factory because the story just doesn’t work the way the writer expected. The thing about a story is that it has to work in two very different arenas: In conception—that is, on paper, as an outline and a sketch—and in reality, as an actual story. Sometimes the outline and the concept have to be abandoned because once you start writing it just doesn’t work.

A good recent example of this is Fear the Walking Dead. The spinoff from The Walking Dead was originally pitched as a prequel of sorts that would explore the way society collapses under the onslaught of zombies. The first episode was set about six months before the main series. For a lot of folks this was exactly the Fireworks Factory they wanted to go to, because often the most intriguing and exciting parts of a zombie story is the part where civilization slowly unspools. You start with the subtle signs—the dire news reports, the mysterious government decisions—and then bit by bit normalcy bleeds away, until eventually you’re all running for your lives and putting all those Apex Legends skills to good use blowing the heads off zombies.

But Fear the Walking Dead quickly began transforming into a show that actually isn’t all that different from the main program—just a bunch of people trying to not be eaten by zombies in a world that’s pretty much collapsed. This is partly due to the fact that the writers just didn’t give themselves enough runway to work with; societal collapse is a slow-burn story, and would have required that you delay the arrival of zombie hordes for a long time, or at least kept them peripheral. That’s tough to do in a TV series that’s about zombies, and so the story got there quick. But that’s a different Fireworks Factory altogether.

Later seasons saw the show retooled and revamped to accept this; they’ve brought on crossover characters from the main show and abandoned any pretense that it’s about a different phase of the zombie apocalypse. There’s still a lot of opportunity for interesting stories there, of course. It’s just not the story that early viewers thought they were going to get.

Runway

It’s easy, as a writer, to misjudge how far material will take you. Sometimes a single sentence in a plot outline will power hundreds of pages of manuscript. Sometimes a page of outline will yield a single, thin chapter. It’s difficult to judge stuff like that before you’re elbow-deep in the storytelling. In other words, writing a book is sometimes like planning a trip to a Fireworks Factory but traffic gets really bad so you take a random exit, or the factory is abandoned and filled with bats so you go to an alternate factory nearby. And sometimes you start off with what seems like a reasonable analogy and lost control of it completely.

Zombies Everywhere: The Graying of Genre

The power balance in my marriage is despairingly unequal—my wife is unquestionably in charge. I confess this to explain how it is that I watched every single episode of The Big Bang Theory; my wife has a weakness for Chuck Lorre sitcoms, and I have a weakness for making her happy. Incidentally, The Big Bang Theory is also prominently featured in my moments of Existential Horror when I realize that I, too, will someday die; it’s incredible to realize the show debuted in 2007, six months before Marvel’s Iron Man.

For anyone who wasn’t alive or aware back in 2007, you can now look back on it as possibly the last time that a concept like The Big Bang Theory—which can be summed up as Haw Haw Lookit These Funny Nerds!—was a viable pitch for a TV show. Because not only have nerds clearly inherited the Earth in terms of pop culture domination (the Top 5 highest-grossing films of all time, for example, include two Avengers movies, The Force Awakens, and Avatar—all released post-2007), but the genre distinctions that once separated us from the rest of the world are quickly becoming meaningless.

The Thin Gray Line

Genre has always been a meaningless invention of marketing forces, to a certain extent. While defining something as ‘science fiction’ or a ‘thriller’ has utility for the consumer, it’s a messy business that was never well-defined. The reasons we might categorize Homer’s Odyssey or Shelley’s Frankenstein as ‘classics’ or ‘literature’ instead of epic fantasy and sci-fi horror are pretty thin. The argument against considering many James Bond films (not so much the novels) works of sci-fi is kind of weak, and so many TV shows, films, and works of modern literature have used the magical realism of A Christmas Carol and It’s a Wonderful Life for lame plot devices they’ve become genres unto themselves—and yet are rarely called out as speculative in nature.

The main reason for such seemingly arbitrary genre classifications is due to a general attitude that genre was juvenile, the sort of stuff kids enjoyed because they’re dumb and immature. It was perfectly okay to love comic books when you’re eleven; by the time you grew up you were supposed to leave those childish things behind. A show like Doctor Who was conceived in the early 1960s as a children’s program, and an educational one at that, because no one at the time would have imagined that adults wanted to watch a show about a time-traveling alien magician who lectures about Earth history for reasons unknown. With a few exceptions, sci-fi, fantasy, and horror films were always low-budget affairs designed to serve what was assumed to be an audience of teenagers and younger kids.

And then Star Wars happened, kicking off a four-decade shift as people began to realize two simple things: One, adults were just as into sci-fi and fantasy as kids; and two, there was money in speculative genres. A lot of money.

The Nerdening

It’s no joke to say that the last few decades of pop culture have been a slow triumph of all things speculative. So, so much of modern-day pop culture is driven by science fiction and fantasy, from the Marvel Cinematic Universe to Game of Thrones and Stranger Things. What was once the province of grindhouse and pulp is now mainstream, and one unexpected and oft-overlooked effect of this shift is the erosion of genre lines. Put simply, it’s increasingly common to find speculative tropes used in ‘literary’ genres—and vice versa. The result is a kind of new Gray Genre that isn’t clearly definable as old-school literary fiction but also doesn’t seem to fit neatly into the classic sci-fi or fantasy categories.

Two easy examples of this new, mixed Gray Genre is Never Let Me Go by Haruki Murakami and The Road by Cormac McCarthy. Both are clearly science fiction—one telling the story of clones grown to be sources of replacement organs, the other about the grinding attempt of a small number of people to survive the end of the world. Yet both are usually categorized and discussed as literary fiction, largely due to the prior work of both authors and a lingering prejudice against sci-fi in literary circles—writers with reputations for serious work still fight hard against what they see as a cheaper, more juvenile classification. Ian McEwan recently worked pretty hard to insist that his novel Machines Like Me, which deals with artificial intelligence in an alternative universe, is not actually sci-fi. And Colson Whitehead’s novel The Underground Railroad, which won the Pulitzer Prize for fiction, also won an Arthur C. Clarke Award, though you wouldn’t know it from the book’s official website, where the Pulitzer, the National Book Award, the Andrew Carnegie Medal, and the Man Booker Prize are all mentioned prominently.

But these lingering prejudices are the product of that earlier age, and are fading fast. The fact that Whitehead can publish a novel that is essentially a work of alternate history and magical realism and have it win a Pulitzer proves that. As more and more novels like these—and more and more writers follow in Justin Cronin’s (The Passage) footsteps as a writer who moves between genres without losing anything for it—there will be less of a focus on the specific genre of a story, and having speculative tropes pop up in all kinds of stories will be more common.

Consider a TV series like HBO’s Years and Years, which is marketed as a drama but has a clear-if-subtle sci-fi premise that follows a British family over the course of fifteen years stretching into the near future. Notably, the discussion surrounding the show has little to do with whether the conceit makes it any less a drama, signaling that general audiences—people who have been watching Marvel movies for more than a decade now, and who undoubtedly include folks who never read epic fantasy growing up but became hooked on Game of Thrones—no longer find these elements foreign or juvenile. They’re just tools of the storytelling trade.

None of this excuses my having watched all 279 episodes of The Big Bang Theory, of course—but it’s how we got to the point where a film like Hobbs and Shaw (a spinoff from the ridiculous and ridiculously successful Fast and Furious franchise) can be marketed as an ‘action’ film when the plot involves a cybernetically-enhanced supervillain, a deadly virus, and a complete suspension of the laws of physics. All the genres are being slowly baked into each other, until eventually they just won’t matter any more.

Me and ‘Hook’

FRIENDOS, I’m kind of an asshole. My slow realization of this fact has been humbling and disturbing, because my personal evolution tracks like this:

AGE 9: I’m the fastest kid on this block!

AGE 14: I’m the smartest motherfucker in this room!

AGE 18: I’m the nicest guy in the world!

AGE 25: I … may have miscalculated.

AGE 35: I definitely miscalculated.

TODAY: I’m an asshole.

Now, don’t get me wrong: Part of being an asshole is liking yourself quite a bit, so I don’t lose much sleep over this revelation. But it does temper my reaction to things, because realizing that you’re kid of a dick is powerful stuff, especially when you realize that all those times people seemed to be celebrating your dickishness was really them shining you on a little.

For example, Hook.

Happy Thoughts for The Loss

To say I loathed the film Hook is an understatement. One of the few films I’ve never seen twice, I walked out of the theater in 1991 like Pig Pen from Charlie Brown except the cloud was anger and sarcasm. It was the relentless twee-ness of the film that offended me; by the time we got to all the guff about happy thoughts I was ready to set the theater on fire.

Back in 1991 I went to a lot of movies with a group of friends. Every week, sometimes more than once, we’d be in the theater; it was our default plan when we couldn’t think of anything else to do. Which means we saw some stinkers in that time, some real trash films, and yet I came out of those with a smile and a shrug. Hook just got to me in a way I couldn’t quite explain at the time, and I let everyone know exactly how I felt about it. I was hilarious in my rage, and it quickly became a joke among those friends. Hook became my talisman of anger, and any time a movie or TV show sucked people would make funny comments about whether or not this would be my new Hook.

Now, looking back with the full knowledge that I’m an asshole, I see it all differently. Because while Hook is a flawed film that I never wish to experience again, I didn’t take the time to analyze any of that and simply reveled in the joy of shitting all over someone else’s work.

Now, this is a minor thing. Thankfully, it all happened before The Internet, so it’s not like I have a million embarrassing blog posts about it. And it was kind of funny. To this day people will reference my outsize, jerky reaction to Hook, and we all laugh and laugh. But it reminds me, all the time, that someone created the things I am watching, reading, and listening to, and that being a jerk about not enjoying it might be fun but it’s also an asshole move that doesn’t help me understand why I didn’t like it. And the why is how you become a better writer. Not to mention how you respect other artists even when you dislike what they’ve done.

In the end, I think that Spielberg guy was okay despite my tiny fists of rage in a movie theater in Secaucus, New Jersey that night in 1991. And that’s the rub about getting older: You get more respectful and thoughtful, but much less hilariously ragey.

‘Spect You Will: The Brilliant Subtlety of ‘Deadwood: The Movie’

SPOILERS to follow, kids. If you haven’t seen Deadwood: The Movie and want to remain unspoiled, you been warned, you hooplehead. Also, this is hella long, so be warned; a certain amount of Deadwood obsession is probably necessary.

I love Deadwood. Not only did I watch the original series when it first aired on HBO 13 years ago, I recently re-watched all three seasons in May in preparation for the surprise movie released on May 31st so I’d have a fresh memory of all the events and where we left the characters.

I was there for this movie. Every bit of leaked information made me more excited: Set 10 years later? Check. Continuing the Hearst storyline? Check. No mention whatsoever of John Langrishe and his band of un-merry thespians? Check1.

And I loved the movie–heck, I teared up at the end. Yet I was a little disappointed, a little dissatisfied, because of a few perceived flaws I chalked up to the immense task of tying off all those plots and stories and giving each beloved character at least something to do on screen.

Specifically, I was puzzled by Hearst’s final play at Trixie and Sol’s wedding. The character of George Hearst in Deadwood is many things: A monster, of course, a cretinous creature who play-acts at civility but lusts to dominate and destroy that which he cannot own. What he has never been on the show is stupid, or weak. He’s a man who revels in the power his money and political pull grants him, and a man who has never hesitated to surround himself with bodyguards. In fact, right up until the final confrontation in the movie, Hearst is always accompanied by plenty of armed guards.

And yet, at the end his play is incredibly weak. He braces the whole town, interrupts a beloved moment, and he does so with only two shitheel lawmen who are outside their jurisdiction and bearing a bullshit warrant. He has no guards, and his plan fails immediately and comically, resulting in his humiliation and beating at the hands of the whole town.

Initially this felt rushed to me, and I blamed a desire to offer fanservice, to see Hearst beaten and brought low. But that didn’t make sense. Not only was it a repeat of events in season 3 of the show, right down to the ear pulling, but it’s obviously pointless: Hearst will be released, he will continue to use his money and power to abuse the good folk of Deadwood, and none of Bullock’s posturing will matter. Again.

And then I realized the repetition of those events is the point, and I realized David Milch is a lot smarter a writer than I am a viewer.

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The Character Isolation Effect

I’m old enough to be amazed at the fact that I can just re-watch a TV show or movie whenever I want; when I was a kid this was impossible, and I still forget about this casual superpower sometimes. It’s a great opportunity to learn something from successful media; after watching it once (or twice) for the entertainment, you can go back watch it again for the structure, the writing tricks, and the fundamentals.

Recently I started re-watching Community, the sitcom that ran on NBC and Yahoo! for six seasons. Originally developed by Dan Harmon, who ran the show for season 1-3 and 5-6, I remember watching it pretty enthusiastically on its original run (it might actually be the last broadcast network show I ever voluntarily watched, actually). It was funny, it pushed some boundaries and did unexpected things.

Watching it again, it made me think about how we write about characters, and in particular a common trick used when story has a large group of linked characters: Isolation.

No Complications

In real life when you meet people, they come with all kinds of existing connections. Friends, family, and romantic partners that pre-date your own association. Sometimes, though, these connections are obscured because of the circumstances surrounding your meeting. For example, when I met people in my dorm in freshman year of college, most of those pre-existing connections had been left behind, albeit temporarily. For a while it was possible to pretend these people were yours, that the only relationship that existed was the one between you and them.

Of course, it’s not true. For a while it might seem like you’re all living in an intimacy bubble, but eventually other relationships push in. But then exclusive feeling is pretty heady stuff. You get to imagine you know these people better than anyone else in the world.

And that’s a powerful trick to pull when writing about characters, and pretty common in TV writing. Consider Community, a show about a disparate group of people at a low-value community college who form a study group. The characters are a mix of adults re-calibrating their lives and younger folks who couldn’t hack a traditional 4-yera college for one reason or another, and during the run of the show there are vanishingly few relationships outside the group. When one member of the group has a problem, they turn to another member. All major milestones, holidays, and other major events are attended and facilitated by the group.

This is seductive because it’s easy. In real life, when you enjoy someone’s company you have to schedule around the rest of their life, and maintaining intimacy takes a lot of work. I a SitCom world, it just … happens. Once you know someone long enough, they’re your closest friend and every single thing that happens involves you, effortlessly. The kind of intimacy and embedding in someone’s life that normally takes years, if not a lifetime, just sort of happens effortlessly. That’s one of the appeals of these fictional relationships.

So, when you’re putting your own characters together, think about that. Delete any ‘pre-existing’ relationships that have nothing to do with your story, and imagine that these people form a freshman-year bubble. It heightens all the stakes and emphasizes the bonds between them in an unrealistic but effective way.

Doctor Who and the Curious Case of the Copious Companions

Last year I wrote an article for Writers Digest about figuring out if you have too many characters in your story or novel, which brings me to Doctor Who.

I’ve had a tumultuous relationship with the show. When I was a kid, my older brother, Yan, was obsessed with Tom Baker’s Number Four, and as a result I kind of avoided it on principle. In college I chose to become obsessed with the even more obscure and even more British show The Prisoner. When they rebooted the show in 2005, I kind of ignored it, and only started watching with Matt Smith’s Number Eleven, then worked my way (somewhat) backwards from there.

What’s been interesting over the eleven seasons of the show that have aired since the reboot is the collective character arc of the Doctors. Number Nine was so desperate to flee his past he basically ignored it and pretended not to have one, but subsequent doctors slowly strapped on the old stuff, evolving into unhappy lonely gods and oncoming storms and self-loathing madmen in a box. The two showrunners who guided nuWho through it’s first 10 seasons, Russell Davies and Steven Moffat, shared a certain love for silly epicness—their stories were frenetic, loud, frequently illogical, and usually kind of fun, but things got very cluttered as the old-school stuff barnacled on with some new twists until the whole character and the universe he inhabited was very loud and very distracting.

So, in the new season, a new showrunner took over. Chris Chibnall, known for his work on Broadchurch (and some Who scripts over the years), was brought in to basically do a soft reboot, clean things up, find a new tone. In a sense, the casting of Jodie Whitaker as the 13th Doctor wasn’t just about a long-overdue gender swap, but also about the character’s arc, which had hit maximum self-loathing with twelve and come through the other side to acceptance. Whitaker’s Thirteen is lighter, freer, happier. She’s shed a lot of the dead weight, and the new season is meant to be a return to basics—history lessons, alien invasions, and a Doctor who has rediscovered their curiosity and dedication to a moral and ethical universe.

To be honest, I thought the ten episodes of the new season ranged from meh to meh-meh. There were bright spots—Whitaker’s performance as The Doctor is breathless fun—but overall I wasn’t terribly excited by the stories. With Moffat and Davies there was a lot to complain about, but there were usually a couple of bangers in each season you could sink your teeth into, but Chibnall’s first go left me a bit cold. And I finally figured out why: There are too many companions. Chibnall needs to read my article and cut a few.

Too Many Cooks

In the unlikely case you’re not familiar with Doctor Who but are still reading (because you love me?), the companions are the (typically human) everyday folks the Time Lord picks up and brings along on his adventures. Their main function is to have someone the Doctor has to explain things to, of course, but they usually wind up becoming pretty important characters to the Doctor’s arc and the show’s storytelling.

In the first 10 seasons of the new show, the companions have usually been limited to one, with a few satellite companions who would cycle in and out. Amy Pond and her husband Rory were an exception, but Rory as a character was so utterly defined by his orbit around Amy they were basically a single binary companion.

As a result, the companions had interesting arcs in their own right—Rose from the first four seasons transformed from a shop girl into someone willing to sacrifice everything for love. Donna went from a trashy, irritating woman to a figure of almost unimaginable tragedy. Martha transformed into a kick-ass warrior. Amy became perhaps the first true friend the Doctor ever had. Clara, who initially over-existed as The Impossible Girl, slowly evolved into something akin to a formerly-human version of the Doctor (and hey, might still be out in that fictional universe, perhaps starring in a TV show in an alternate universe called Professor What). Bill Potts began as a curious, spirited woman who didn’t let a lack of funds hold her back, and wound up finding acceptance and love in a way she couldn’t have anticipated.

Which brings us to the crowded TARDIS of Thirteen’s run. She’s got three companions, and they’re all fine folks in their way. The problem with the new season is, they don’t get to do much in each episode, and they don’t get to grow much as characters, because there’s too many of them.

Fine, Upstanding, Really Boring People

In the past, having just one companion or, sometimes, a main companion and some satellite companions, allowed the show to focus on the companion’s development over the course of the season. This year, Chibnall introduced four folks in the first episode: Graham, an older gent recently in remission from cancer, his wife Grace, a force of goodwill, her son Ryan, a nice enough guy who has father issues and resents Graham’s attempts to charm him, and Yasmin Khan, a rookie police officer struggling against the boredom of her low-level postings and the patriarchy. Some spoilers to follow, in case you need the warning.

So far, so good. You can see what Chibnall is trying to do—bring in some gender and racial variety, ground the crazy alien madwoman in a box with some down-to-earth folks. Plus, he’s seeded in a few bits of conflict that can pay off later. And to be fair, some of it does pay off. Graham and Ryan begin the season with an awkward relationship, and end it very much family. But otherwise, not much happens and the three surviving companions (I said there were spoilers) are basically in the same positions as at the beginning of the season. Graham is a genial grandfather type who carries emergency sandwiches. Ryan is a snarky kid uncertain how he fits into the world. Yaz is an earnest young woman who has experienced racism and sexism. None of them can be said to have grown much, or been explored much.

And, frankly, this comes down to screen time. There just isn’t room in any given episode to deal much with their characters. If you’ve ever seen an episode of modern Doctor Who, you know they blaze by at warp speed; the main prerequisite for an actor taking on the role is the ability to say 5,000 lines of pseudo-sciency dialogue in about thirty seconds. With one companion, you can devote a few minutes to their personal arc. With three, it’s hard enough to figure out plot reasons for all of them to have something to do, much less explore their personal journeys.

It’s different in a novel, of course; you can just add a few thousand words here and there to expand and explore your characters. A TV show has a specific number of seconds to tell a story, and sacrifices must be made. But Doctor Who would be well advised to lose a companion, maybe two. And if your own characters aren’t much changed at the end of your story, consider if you need to spend more time with them—and maybe have fewer of them, to boot.

The Unreliable Unreliableness of “The Affair”

When it comes to television, The Duchess and I have very low standards. We’re talking The Ranch on Netflix low. I will not apologize.

So, take my thoughts on the scripted dramas I consume with a grain of salt, because I am a guy who is at least willing to feign amusement at watching The Ranch in order to make his wife happy. Though I do not, it should be noted, feign it well.

Another show we watch is Showtime’s The Affair, starring Dominic West’s American accent and Ruth Wilson’s epic eyebrows. If you’ve never watched it, it’s about a middle-aged man who blows up his affluent family by having an affair with a woman he meets while on vacation in the Hamptons, and the ongoing ripples going through everybody’s lives as a result. It’s a bit melodramatic and soapy, but it’s fun. Except for the unreliable aspect.

Part of the show’s pitch (which I’ve discussed in a previous post about the show) is that each episode is divided into two sections, usually, from two different points of view. For example, the Season 4 premiere was split between Noah and Helen, a divorced couple, showing much of the same events from their different POVs. In theory this is interesting—sure, it’s been done before, but unreliable narrators that are explicitly unreliable are always interesting, in my opinion. Playing with the idea that reality isn’t set, that we all bring our bullshit to our memories—not to mention the fact that memory is itself incredibly unreliable to begin with—has a lot of potential. And there is some fun in the way The Affair will show us how one character perceives another. In Noah’s section in the premiere, for example, he sees himself as occasionally confused or upset, but generally sane and rational. In Helen’s memories he’s a jittery asshole who causes more problems than he solves.

Cool. Cool cool cool. The main problem is that instead of making these differences subtle and rational for the viewer, they go off the deep end.

Seriously, Mariachis?

The unreliable nature of everyone’s memories make the characters seem insane, because they are remembering vastly different things—in every sense. For example, in the premiere Noah tags along with Helen, their kids, and her new beau to a Mexican restaurant. In Noah’s recollection, the place is a lowbrow joint with a Mariachi band and a lot of loud chaos. Helen’s memory sees every detail of the place differently. There is no band, there is no noise, and the place looks totally different.

Why does this bother me? Because when two people go to a restaurant they might remember the evening differently, but they rarely hallucinate a Mariachi band. Or the lack of one.

In other words, the show is using a machete on the unreliable device where a butter knife would do. I’d argue that the unreliable aspect of the POVs would be even more effective and powerful if they kept the spot-the-difference stuff to the small things, the tiny details, and made those details more thematically interesting. I can totally buy that Noah and Helen remember each other completely differently. But when you throw in such stark differences in the visuals and physical aspects of their memories, I get distracted.

There’s a lesson there for us writers, of course: Less is more. Unless your whole point is that more is more, in which case of course you can ignore this lesson, this supposed rule I just made up, and do your thing. You can break any ‘rule’ or do any sort of ill-advised literary trick if you can pull it off. The Affair‘s problem is that it’s not pulling off what it’s trying to do.

Avoid Lady Puzzles

One of the double-edged aspects of streaming services like Netflix is the fact that, in a sense, you’ve pre-paid for all the content it offers. That often means that when you stumble on some piece of obvious trash—like, say, The Cloverfield Paradox—at 1AM, the bar for pressing select is pretty low. After all, you’ve already paid for it, and you’re obviously looking to waste some of your life. And hey, every bad movie or TV show you watch actually amortizes the amount of money you spent on each bit of media. You have a duty to watch moar.

Now, I’ll pretty much watch anything with time travel in it, which is my thin excuse for having fired up When We First Met on Netflix the other night. I was aware of the film from a few scabrous reviews that took the film to task for its rapey-rapey premise (guy meets girl of his dreams, screws up and becomes her best friend [obviously, gross] while she meets and marries a perfect guy, then stumbles into a mystical time travel photo booth and gets the chance to relive the fateful night so they end up bangin’, which of course he pursues with stalkerish glee despite the fact that his crush is, you know, happy with her dude) which is basically Groundhog Day if it was all about nailing someone who thinks you care about them as a person.

Still, I watched it, which means I am partially responsible for the rapey romcoms to come. Sorry about that.

Let’s put aside the odious premise and the fact that When We First Met is just simply not that good (to be fair, the story does try to bury a less-rapey twist as the main character learns and grows; it’s just unfortunate that guys in bad SFF movies have to use the awesome power of space/time manipulation to try and score a lot before they can grow as people). I want to focus in on one particularly terrible aspect of the story that could be a lesson for guy writers everywhere: The Lady Puzzle.

The Lady Puzzle

Interestingly, Groundhog Day is itself guilty of Lady Puzzle Plotting, but it’s saved by it’s brilliance and a few other things we’ll get to. First, what is Lady Puzzling? In essence, it’s that story where a guy thinks that women are essentially Encrypted Sex Robots. If you want to sex a lady, you need the encryption code, which is generally imagined to be secret intimate knowledge of their likes, dislikes, and opinions. None of which is ever treated as, you know, the sacred inner life of a living being, but rather as bullshit you have to memorize like you’re passing a sophomore year bio exam.

In When We First Met, when our Hero figures out he’s traveled back in time to the day he first met the object of his totally-normal obsession, he weaponizes the years of intimate knowledge he’s gained about her by being her friend [again: gross] to anticipate her every desire. So you get idiot ball stuff like him asking her what her favorite cocktail is only to interrupt her before she can answer so he can parrot her favorite drink at her as if it’s his own.

The idea is, time travel or no, the secret to getting into a lady’s panties is figuring out the Secret Code that will uncross her legs. Like, claim to like the same music or politics that she does! Learn her odd and obscure hobbies and pretend to like them!

You could call this the Taylor Swift Gambit: “Find out what you want / Be that girl for a month.”

Worse, in the film this works. Sort of. In the first iteration, his creepy knowledge of everything about her does indeed get him back to her apartment, but he’s ruined by an earlier interaction which convinces the girl that he’s a creepy stalker instead of a magical male version of herself. Ha ha, subversion of tropes! Except, it was working. Now, ask yourself: If a stranger came up to you and started claiming all of your personal tastes as their own, would you be charmed, or alarmed? In a Lady Puzzle plot, they’re charmed, because ladies must follow programming if you’re giving them the correct input.

Groundhog Day For the Win

I am fond of saying that there are no bad ideas, only bad execution of ideas. So, why then does the Lady Puzzle aspect of Groundhog Day not get a razzie award? For one, the aforementioned brilliance of the movie; it’s sharp and insightful, unlike When We First Met. Second, the character of Phil Connors is presented as pretty much an asshole at the beginning of the story, so the fact that he would use his time loop powers in order to gather information on a lady and use it to crack her encrypted code isn’t surprisingand his evolution away from such behavior is thus affecting and emotionally powerful. In When We First Met we’re supposed to take the main character’s “niceness” at face valuehe’s really in love, yo, and so his antics as he tries to speak the magic words that will get him into her pants is just a manifestation of his desperation to build a life with her. That this is kind of the fundamentals of “Nice Guyism” is completely lost on the folks making this movie.

Finally, in Groundhog Day, the Time Loop Pickup Artist technique is shown to be only intermittently successful. Yes, Phil does manage to seduce one woman using the trick, but it fails spectacularly with the woman he really wantsover and over again. She reacts with increasing alarm and suspicion as he tries to construct the perfect evening that will lead to sexy time, culminating in an epic supercut of face slaps. It’s not until Phil leaves off and becomes his true self that he escapes his time loop and winds up with the girl.

To be fair, as alluded to earlier When We First Met does ultimately concede that the Lady Puzzle approach is a bad idea (spoilers, in the unlikely event you watch this movie, follow). After several failures, our hero realizes that his crush will never truly love him no matter how he manipulates reality, and slowly begins to realize that his crush’s roommate is actually the woman who has always been there for him, and with whom he’s had a true connection. It’s meant to subvert the whole Friend-zoney, Red-pilly vibe of the premise, but I’m not sure it’s entirely successful. You’ll have to judge for yourself … though I wouldn’t recommend it.

When writing stories, something else I don’t recommend? A Lady Puzzle plot. Somers out.